Day[9] Daily #455 – Funday Monday: Cannon Pushing!
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description
In this Funday Monday, Day[9] challenges players to win games by pushing with cannons as the backbone of their army. In this episode, hilarious solo and team games are shown.

In this Funday Monday, Day[9] challenges players to win games by pushing with cannons as the backbone of their army. In this episode, hilarious solo and team games are shown.
In this Funday Monday, Day[9] features audience-submitted games in which players can only build air Units. Part 1 - Daily #459 Part 2 - Daily #459
Day[9] discusses the concept of adjustments, where he explains how to tweak small parts of your play to improve over time. He demonstrates this by reviewing a player who played 10 games in a row, while making small adjustments each ...
In PvT, Protosses frequently have difficulty against mid-game bio aggression with Medivacs. Day[9] counters this problem by showing how MC's style allows one to defend against the different kinds of Terran harassment.
In this Funday Monday, Day[9] showcases audience games where players are required to cannon rush. This classic cheesy tactic leads to several interesting games that extend well beyond the expected first couple minutes.
In celebration of the new year, Day[9] examines six viewer-submitted games from various leagues. By critiquing these games and offering advice, he brainstorms a list of SC2 ‘New Years Resolutions’ for players of all levels.
In today's Funday Monday, players were asked to submit games with the following constraint: all of their vital structures must be powered by one Pylon, and that Pylon must not be in your base!
In this Funday Monday, Day[9] challenges Zerg players to win using only spine crawlers to attack. This episode features Nydus Worms, Overlord creep highways, and other creative tactics!
Day[9] explains LastShadow's TvP opening, which is based on a 6 Rax, early Marine push during the early stages of the game followed by a bio based midgame.
Day[9] looks at a number of Parting's PvT games, analyzing his fast expands and early pressure gateway attacks. Parting faces Alive, Rain, STC and MarineKing with emphasis on Probe production and Sentries.
[NO THUMBNAIL] Day[9] shows a few variations on a build focused around a 3rax, Reactor Starport drop harass opening intended to be used against Protoss.