Day focuses on Protoss decision making by evaluating two games by SaSe and HuK. In the first game, Day emphasizes SaSe’s timings, probe management, scouting, and transitions versus Terran. In the second game, Day focuses on HuK’s decision to focus on quick blink aggression versus Virus.
Q&A with day
-Why is this Blink strategy still viable without those fast weapon and armor upgrades? I seem to just flat out die without them in the mid-game.
-If the Terran is really aggressive and drops two Medivacs full of Units, while at the same time pushing the front, how would you split the Units to deal with both pushes?