Giants Gone Rogue

  (Edited: )

Contains the new Arcane giant, combo it with Gang up and Sprint to get an army of 8/8's for low cost.I use this deck as a control with a pwerful end. I also use Finley to get Heal, Armor or Fireball inoder to keep heal. Could be improved with sweepers, Azure drake or saps. Im a fan of your work and watch all your Hearhtstone videos and most of the others, although im no Day Knight, I'd be dayuuuuum happy if you would consider my deck.  

Rogue cards:

2/Backstab

2/Swashburglar

2/Evicerate

1/Gang up

2/Shiv

2/Undercity Huckster

2/Burgle

2/Fan of knives

2/Shadow Strike

2/SI:7 Agent

2/Unearthed Raptor

1/Assassinate

1/Sprint

Neutral cards:

1/Sir Finley Mrrgglton

2/Earthen Ring Farseer

1/Cult Apothecary

1/Nefarian

2/Arcane Giant