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	<title>Day[9]TV</title>
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	<link>http://day9.tv</link>
	<description>Be a better gamer</description>
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		<title>Day[9] Daily #423 &#8211; Funday Monday!</title>
		<link>http://day9.tv/d9d423/</link>
		<comments>http://day9.tv/d9d423/#comments</comments>
		<pubDate>Tue, 21 Feb 2012 04:28:15 +0000</pubDate>
		<dc:creator>day9admin</dc:creator>
				<category><![CDATA[Day[9] Daily]]></category>
		<category><![CDATA[423]]></category>
		<category><![CDATA[baneling]]></category>
		<category><![CDATA[burrowed]]></category>
		<category><![CDATA[funday]]></category>
		<category><![CDATA[funday monday]]></category>
		<category><![CDATA[monday]]></category>

		<guid isPermaLink="false">http://day9.tv/?p=7309</guid>
		<description><![CDATA[Description Day[9] Daily #423 &#8211; Burrowed Baneling Funday Monday! ITS FUNDAY MONDAY: Today&#8217;s challenge? Crush as many forces as you [...]]]></description>
			<content:encoded><![CDATA[<h4>Description</h4>
<p><strong>Day[9] Daily #423 &#8211; Burrowed Baneling Funday Monday!</strong><br />
ITS FUNDAY MONDAY: Today&#8217;s challenge? Crush as many forces as you humanly possibly can with BURROWED BANELINGS! Also, any assorted baneling maneuvers are appreciated <img src='http://day9.tv/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<h4>Daily Links</h4>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-423-p1-burrowed-baneling-funday-monday-5972374">Part 1</a></strong></p>
<p><iframe src="http://blip.tv/play/hdljguzDegI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguzDegI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-423-p2-burrowed-baneling-funday-monday-5972419">Part 2</a></strong></p>
<p><iframe src="http://blip.tv/play/hdljguzEJwI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguzEJwI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-423-p3-burrowed-baneling-funday-monday-5972494">Part 3</a></strong></p>
<p><iframe src="http://blip.tv/play/hdljguzEcgI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguzEcgI" style="display:none"></embed></p>
<h4>For Next Week&#8217;s Funday Monday</h4>
<p><strong>The Mothership Rush Funday Monday </strong> &#8211; <em>&#8220;Before you being your first expansion, you must begin a mothership!&#8221;</em></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Day[9] Daily #422 &#8211; LiquidRet ZvP</title>
		<link>http://day9.tv/d9d422/</link>
		<comments>http://day9.tv/d9d422/#comments</comments>
		<pubDate>Mon, 20 Feb 2012 04:19:19 +0000</pubDate>
		<dc:creator>day9admin</dc:creator>
				<category><![CDATA[Day[9] Daily]]></category>
		<category><![CDATA[422]]></category>
		<category><![CDATA[liquidret]]></category>
		<category><![CDATA[protoss]]></category>
		<category><![CDATA[pvz]]></category>
		<category><![CDATA[Ret]]></category>
		<category><![CDATA[zerg]]></category>
		<category><![CDATA[zvp]]></category>

		<guid isPermaLink="false">http://day9.tv/?p=7293</guid>
		<description><![CDATA[Description Day[9] Daily #422 &#8211; LiquidRet ZvP Though we look at all kinds of clever, new and exciting styles of [...]]]></description>
			<content:encoded><![CDATA[<h4>Description</h4>
<p><strong>Day[9] Daily #422 &#8211; LiquidRet ZvP</strong></p>
<p>Though we look at all kinds of clever, new and exciting styles of play, there&#8217;s nothing wrong with the good ol&#8217; standard of standard play. We&#8217;re going to examine Ret&#8217;s amazing ability to churn out JUST the right amount of drones, while still accounting for all the possible threats that could happen in the early game.</p>
<p>More importantly, however, we&#8217;ll learn about some critical roach/hydra attack timings in the mid-game. Traditionally the roach mix is planned for defense, but we see that Ret will exploit a very common weakness of a 3basing Protoss.</p>
<h4>Daily Links</h4>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-422-p1-liquidret-zvp-5969774">Part 1</a> &#8211; The early game &#8211; doing checks and preparations (early roach warren)</strong></p>
<p><iframe src="http://blip.tv/play/hdljguyvUgI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguyvUgI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-422-p2-liquidret-zvp-5969836">Part 2</a> &#8211; Some of the mistakes that could be made in the 90sec window</strong></p>
<p><iframe src="http://blip.tv/play/hdljguywEAI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguywEAI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-422-p3-liquidret-zvp-5969842">Part 3</a> &#8211; The importance of attack timing; have a good reason for attacking</strong></p>
<p><iframe src="http://blip.tv/play/hdljguywFgI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguywFgI" style="display:none"></embed></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Day[9] Daily #421 &#8211; ZvP Analysis w/Sheth</title>
		<link>http://day9.tv/d9d421/</link>
		<comments>http://day9.tv/d9d421/#comments</comments>
		<pubDate>Fri, 17 Feb 2012 04:30:32 +0000</pubDate>
		<dc:creator>day9admin</dc:creator>
				<category><![CDATA[Day[9] Daily]]></category>
		<category><![CDATA[LiquidSheth]]></category>
		<category><![CDATA[pvz]]></category>
		<category><![CDATA[sheth]]></category>
		<category><![CDATA[zerg]]></category>
		<category><![CDATA[zvp]]></category>

		<guid isPermaLink="false">http://day9.tv/?p=7276</guid>
		<description><![CDATA[Description Day[9] Daily #421 &#8211; ZvP Analysis w/ Sheth Sheth has been experimenting with a new style of ZvP that&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<h4>Description</h4>
<p><strong>Day[9] Daily #421 &#8211; ZvP Analysis w/ Sheth</strong></p>
<p>Sheth has been experimenting with a new style of ZvP that&#8217;s heavily infestor / late game based. Special guest LiquidSheth will be analyzing with us LIVE in today&#8217;s daily. We&#8217;re going to be trying to find leaks and ways to improve the overall play! <img src='http://day9.tv/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<h4>Daily Links</h4>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-421-p1-zvp-analysis-w-sheth-5964349">Part 1</a></strong></p>
<p><iframe src="http://blip.tv/play/hdljguyFIQI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguyFIQI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-421-p2-zvp-analysis-w-sheth-5964387">Part 2</a></strong></p>
<p><iframe src="http://blip.tv/play/hdljguyFRwI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguyFRwI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-421-p3-zvp-analysis-w-sheth-5964400">Part 3</a></strong></p>
<p><iframe src="http://blip.tv/play/hdljguyFVAI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguyFVAI" style="display:none"></embed></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Day[9] Daily #420 &#8211; Naniwa&#8217;s PvT opening</title>
		<link>http://day9.tv/d9d420/</link>
		<comments>http://day9.tv/d9d420/#comments</comments>
		<pubDate>Thu, 16 Feb 2012 04:15:29 +0000</pubDate>
		<dc:creator>day9admin</dc:creator>
				<category><![CDATA[Day[9] Daily]]></category>
		<category><![CDATA[420]]></category>
		<category><![CDATA[naniwa]]></category>
		<category><![CDATA[protoss]]></category>
		<category><![CDATA[pvt]]></category>
		<category><![CDATA[terran]]></category>
		<category><![CDATA[tvp]]></category>

		<guid isPermaLink="false">http://day9.tv/?p=7245</guid>
		<description><![CDATA[Description Day[9] Daily #420 &#8211; Naniwa&#8217;s PvT opening When you&#8217;re consistently losing to one strategy, it&#8217;s easy to completely abandon [...]]]></description>
			<content:encoded><![CDATA[<h4>Description</h4>
<p><strong>Day[9] Daily #420 &#8211; Naniwa&#8217;s PvT opening</strong></p>
<p>When you&#8217;re consistently losing to one strategy, it&#8217;s easy to completely abandon your opening. Weeks of hard work are thrown out the window at a hope for a &#8220;new simple solution&#8221; to finally stop losing. Naniwa, on the other hand, is a master of finding creative and subtle solutions for leaks in his strategies. In today&#8217;s pair of games, we&#8217;re going to examine the absolute brilliance of his early game problem solving and also see that his mid and late games are as crisply timed as his early openings.</p>
<h4>Daily Links</h4>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-420-p1-naniwa-s-pvt-opening-5961533">Part 1</a> &#8211; The coolness of Naniwa&#8217;s opening</strong></p>
<p><iframe src="http://blip.tv/play/hdljguvvIQI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguvvIQI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-420-p2-naniwa-s-pvt-opening-5961570">Part 2</a> &#8211; How the colossi come into play; Game 2 vs sCfOu</strong></p>
<p><iframe src="http://blip.tv/play/hdljguvvRgI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguvvRgI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-420-p3-naniwa-s-pvt-opening-5961608">Part 3</a> &#8211; Mid game to the late game</strong></p>
<p><iframe src="http://blip.tv/play/hdljguvvbAI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguvvbAI" style="display:none"></embed></p>
<h4>Q&#038;A With Day[9]</h4>
<p><em>-Is it better for Naniwa to try and defend is fourth base or simply sacrifice it and wait back to defend?</em><br />
<em>-Why do you think so many protoss players put their tech in their main? I mean how many times have we seen the twilight get picked off by a drop right before legs or blink finishes or upgrades in the forge, why not just put at the natural?</em><br />
<em>-How would we deal with banshees earlier on like a rush around 7 minutes or so? it didn&#8217;t look like Naniwa had an answer.</em><br />
<em>-Technique or theory? Is it more important to focus on things like multitasking (technique) or things like army position (theory)?</em></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Day[9] Daily #419 &#8211; Fixing 1 problem at a time</title>
		<link>http://day9.tv/d9d419/</link>
		<comments>http://day9.tv/d9d419/#comments</comments>
		<pubDate>Wed, 15 Feb 2012 04:27:54 +0000</pubDate>
		<dc:creator>day9admin</dc:creator>
				<category><![CDATA[Day[9] Daily]]></category>
		<category><![CDATA[419]]></category>
		<category><![CDATA[adjustment]]></category>
		<category><![CDATA[newbie]]></category>
		<category><![CDATA[one]]></category>
		<category><![CDATA[tuesday]]></category>

		<guid isPermaLink="false">http://day9.tv/?p=7224</guid>
		<description><![CDATA[Description Day[9] Daily #419 &#8211; Newbie Tuesday &#8211; Fixing 1 problem at a time The basic tool of the SC2 [...]]]></description>
			<content:encoded><![CDATA[<h4>Description</h4>
<p><strong>Day[9] Daily #419 &#8211; Newbie Tuesday &#8211; Fixing 1 problem at a time</strong></p>
<p>The basic tool of the SC2 competitor is adjustment! Finding a potential issue and adjusting ever so slightly. Though it&#8217;s super easy to be overwhelmed by the amount you need to improve, thinking about things ONE at a time can reduce the stress tremendously <img src='http://day9.tv/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> . All we have to do is make sure that our ONE adjustment is well thought out and appropriate! <img src='http://day9.tv/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<h4>Daily Links</h4>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-419-p1-newbie-tuesday-fixing-1-problem-at-a-time-5958857">Part 1</a> &#8211; Finding one moment and looking through it clearly</strong></p>
<p><iframe src="http://blip.tv/play/hdljguvaLQI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguvaLQI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-419-p2-newbie-tuesday-fixing-1-problem-at-a-time-5958880">Part 2</a> &#8211; Insuring that the adjustment isn&#8217;t a mistake</strong></p>
<p><iframe src="http://blip.tv/play/hdljguvaRAI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguvaRAI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-419-p3-newbie-tuesday-fixing-1-problem-at-a-time-5958908">Part 3</a> &#8211; Making a small adjustment for the next game; Q&#038;A</strong></p>
<p><iframe src="http://blip.tv/play/hdljguvaYAI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguvaYAI" style="display:none"></embed></p>
<h4>Q&#038;A With Day[9]</h4>
<p><em>-Wouldn&#8217;t you say the common theme to all of these issues are the lack, or delayed, scouting? Seems like doing such a simple thing could have completely changed the outcome of all these games.</em><br />
<em>-How do I keep track of all these adjustments?</em><br />
<em>-I&#8217;m in bronze league. Should I pick one build order and work with it every game until I master it to improve my skill level?</em><br />
<em>-Isnt it hard to find these adjustments on ladder when you have a different opponent</em></p>
]]></content:encoded>
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		<item>
		<title>Day[9] Daily #418 &#8211;  Lift &#8216;em up!</title>
		<link>http://day9.tv/d9d418/</link>
		<comments>http://day9.tv/d9d418/#comments</comments>
		<pubDate>Tue, 14 Feb 2012 04:16:24 +0000</pubDate>
		<dc:creator>day9admin</dc:creator>
				<category><![CDATA[Day[9] Daily]]></category>
		<category><![CDATA[418]]></category>
		<category><![CDATA[cc]]></category>
		<category><![CDATA[command center]]></category>
		<category><![CDATA[funday]]></category>
		<category><![CDATA[lift]]></category>
		<category><![CDATA[monday]]></category>

		<guid isPermaLink="false">http://day9.tv/?p=7204</guid>
		<description><![CDATA[Description Day[9] Daily #418 &#8211; Funday Monday &#8211; Lift &#8216;em up! We&#8217;ll be doing a repeat of the ever popular [...]]]></description>
			<content:encoded><![CDATA[<h4>Description</h4>
<p><strong>Day[9] Daily #418 &#8211; Funday Monday &#8211; Lift &#8216;em up!</strong></p>
<p>We&#8217;ll be doing a repeat of the ever popular &#8220;we have liftoff Funday Monday!&#8221; The setup is fairly simple: liftoff your base at the start of the game! You have to land your command center somewhere other than your original main base.</p>
<p>Other than that, ALLS WELCOME!</p>
<h4>Daily Links</h4>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-418-p1-funday-monday-lift-em-up-5956229">Part 1</a></strong></p>
<p><iframe src="http://blip.tv/play/hdljguvFaQI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguvFaQI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-418-p2-funday-monday-lift-em-up-5956276">Part 2</a></strong></p>
<p><iframe src="http://blip.tv/play/hdljguvGGAI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguvGGAI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-418-p3-funday-monday-lift-em-up-5956277">Part 3</a></strong></p>
<p><iframe src="http://blip.tv/play/hdljguvGGQI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguvGGQI" style="display:none"></embed></p>
]]></content:encoded>
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		<item>
		<title>Day[9] Daily #417 &#8211; LiquidTLO ZvT craziness</title>
		<link>http://day9.tv/d9d417/</link>
		<comments>http://day9.tv/d9d417/#comments</comments>
		<pubDate>Mon, 13 Feb 2012 04:23:03 +0000</pubDate>
		<dc:creator>day9admin</dc:creator>
				<category><![CDATA[Day[9] Daily]]></category>
		<category><![CDATA[417]]></category>
		<category><![CDATA[liquidTLO]]></category>
		<category><![CDATA[terran]]></category>
		<category><![CDATA[tlo]]></category>
		<category><![CDATA[zerg]]></category>
		<category><![CDATA[zvt]]></category>

		<guid isPermaLink="false">http://day9.tv/?p=7185</guid>
		<description><![CDATA[Description Day[9] Daily #417 &#8211; LiquidTLO ZvT craziness It&#8217;s very easy to think you need to be a supergenius to [...]]]></description>
			<content:encoded><![CDATA[<h4>Description</h4>
<p><strong>Day[9] Daily #417 &#8211; LiquidTLO ZvT craziness</strong></p>
<p>It&#8217;s very easy to think you need to be a supergenius to succeed in unusual situations. TLO is a shining example of someone who always seems to navigate his way out of tricky spots with incredible flare and decision making. In today&#8217;s daily, we&#8217;ll examine a bit of TLOs genius but, more importantly, reveal that there are still clear, clean simple underlying decisions at work. That way, next time you feel lost, you can win like TLO too! <img src='http://day9.tv/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<h4>Daily Links</h4>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-417-p1-liquidtlo-zvt-craziness-5954215">Part 1</a> &#8211; Fast queens, creep spread to help roach/ling</strong></p>
<p><iframe src="http://blip.tv/play/hdljguu2CwI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguu2CwI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-417-p2-liquidtlo-zvt-craziness-5954275">Part 2</a> &#8211; Taking expansions under pressure</strong></p>
<p><iframe src="http://blip.tv/play/hdljguu2RwI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguu2RwI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-417-p3-liquidtlo-zvt-craziness-5954289">Part 3</a> &#8211; Commitment to get more roaches w/upgrades</strong></p>
<p><iframe src="http://blip.tv/play/hdljguu2VQI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguu2VQI" style="display:none"></embed></p>
<h4>Q&#038;A With Day[9]</h4>
<p><em>-I am Terran, and I just had a 45 minute TvZ game about as crazy as this one. How does a Terran deal with this end game craziness? He was on 1 base to my 2, but he harassed my 2 bases until he had 4 expansions and just beat me</em><br />
<em>-How could TLO have dealt with Sjow&#8217;s army if he had have pushed to the natural again, instead of the 4th?</em><br />
<em>-What are your thoughts on +1 ranged attack for zerg? Isn&#8217;t it worse than +1 melee given that both of zerg&#8217;s end game units benefit from it (Broodlords through broodlings)</em></p>
]]></content:encoded>
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		<title>Day[9] Daily #416 &#8211; 2rax opening</title>
		<link>http://day9.tv/d9d416/</link>
		<comments>http://day9.tv/d9d416/#comments</comments>
		<pubDate>Sat, 11 Feb 2012 05:08:37 +0000</pubDate>
		<dc:creator>day9admin</dc:creator>
				<category><![CDATA[Day[9] Daily]]></category>
		<category><![CDATA[416]]></category>
		<category><![CDATA[white-ra]]></category>

		<guid isPermaLink="false">http://day9.tv/?p=7171</guid>
		<description><![CDATA[Description Day[9] Daily #416 &#8211; MarineKing vs White-Ra &#8211; 2rax opening! The 2 rax opening was once upon a time [...]]]></description>
			<content:encoded><![CDATA[<h4>Description</h4>
<p><strong>Day[9] Daily #416 &#8211; MarineKing vs White-Ra &#8211; 2rax opening!</strong></p>
<p>The 2 rax opening was once upon a time the standard TvP opening. It allowed the terran player to apply a great deal of pressure while securing a fairly early 2nd base. However, Protosses soon learned how to deflect the early pressure and win with any number of medium sized counter swings.</p>
<p>The last several months have marked a resurgence in the 2rax strategy due to some simply adjustments and nice aggression timings! We&#8217;re going to look at those today! <img src='http://day9.tv/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<h4>Daily Links</h4>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-416-p1-marineking-vs-white-ra-2rax-opening-5947604">Part 1</a></strong></p>
<p><iframe src="http://blip.tv/play/hdljguuCOAI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguuCOAI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-416-p2-marineking-vs-white-ra-2rax-opening-5947484">Part 2</a></strong></p>
<p><iframe src="http://blip.tv/play/hdljguuBQAI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguuBQAI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-416-p3-marineking-vs-white-ra-2rax-opening-5947553">Part 3</a></strong></p>
<p><iframe src="http://blip.tv/play/hdljguuCBQI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljguuCBQI" style="display:none"></embed></p>
<h4>Q&#038;A With Day[9]</h4>
<p><em>-How do you decide what to do for Funday Mondays?</em><br />
<em>-As protoss I use a 1-gate rob opener that leads to a 2-3 immortal push. How would this 2rax aggression affect my build.</em><br />
<em>-I noticed some people choose move out when the 2nd marauder pops, what is the reason to wait, how does this affect the game. I notice that in my game that it still hits at a strong timing.</em></p>
]]></content:encoded>
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		<title>Day[9] Daily #415 &#8211; Stopping Mutalisks in PvZ</title>
		<link>http://day9.tv/d9d415/</link>
		<comments>http://day9.tv/d9d415/#comments</comments>
		<pubDate>Thu, 09 Feb 2012 04:35:38 +0000</pubDate>
		<dc:creator>day9admin</dc:creator>
				<category><![CDATA[Day[9] Daily]]></category>
		<category><![CDATA[415]]></category>
		<category><![CDATA[dimaga]]></category>
		<category><![CDATA[hero]]></category>
		<category><![CDATA[mutalisks]]></category>
		<category><![CDATA[protoss]]></category>
		<category><![CDATA[pvz]]></category>
		<category><![CDATA[zerg]]></category>
		<category><![CDATA[zvp]]></category>

		<guid isPermaLink="false">http://day9.tv/?p=7132</guid>
		<description><![CDATA[Description Day[9] Daily #415 &#8211; Stopping Mutalisks in PvZ Ok so LOOK, i KNOW I&#8217;ve been doing a ton of [...]]]></description>
			<content:encoded><![CDATA[<h4>Description</h4>
<p><strong>Day[9] Daily #415 &#8211; Stopping Mutalisks in PvZ</strong><br />
Ok so LOOK, i KNOW I&#8217;ve been doing a ton of protoss stuff lately, but this has been a HUGE topic of request from the community. So, today we&#8217;re going to look at one of the best mutaliskers in the business, Dimaga, vs one of the best anti-mutaliskers in the business, HerO. We&#8217;ll be talking about the game from both sides but, of course, noting how HerO swats those pesky mutalisks aside again and again <img src='http://day9.tv/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> .</p>
<h4>Daily Links</h4>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-415-p1-stopping-mutalisks-in-pvz-5944748">Part 1</a> &#8211; Basics of the opening; positioning of the armies</strong></p>
<p><iframe src="http://blip.tv/play/hdljgursEAI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljgursEAI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-415-p2-stopping-mutalisks-in-pvz-5944786">Part 2</a> &#8211; The &#8220;right feel&#8221; of stalkers; having vision control in the mid game</strong></p>
<p><iframe src="http://blip.tv/play/hdljgursNgI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljgursNgI" style="display:none"></embed></p>
<p><strong><a href="http://blip.tv/day9tv/day-9-daily-415-p3-stopping-mutalisks-in-pvz-5944787">Part 3</a> &#8211; Expanding, Final analysis; Q&#038;A</strong></p>
<p><iframe src="http://blip.tv/play/hdljgursNwI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljgursNwI" style="display:none"></embed></p>
<h4>Q&#038;A With Day[9]</h4>
<p>-<em>What if he kills off the force protecting your base while you are pressuring his expansions.</em><br />
-<em>You said phoenix&#8217;s aren&#8217;t good against mutas as numbers grow, is this just because it&#8217;s off of 1 stargate? and what&#8217;s your opinion on Axslavs zealot phoenix play vs Mutas</em><br />
-<em>What is the best general position to put your cannons against a mutalisking player?</em><br />
-<em>Do you find that there is any way to deal with Mutas if Z delays your storm tech?</em></p>
]]></content:encoded>
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		<title>Day[9] Daily #414 &#8211;  Alphabetical FFA!</title>
		<link>http://day9.tv/d9d414/</link>
		<comments>http://day9.tv/d9d414/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 05:19:39 +0000</pubDate>
		<dc:creator>day9admin</dc:creator>
				<category><![CDATA[Day[9] Daily]]></category>
		<category><![CDATA[414]]></category>
		<category><![CDATA[funday]]></category>
		<category><![CDATA[monday]]></category>

		<guid isPermaLink="false">http://day9.tv/?p=7080</guid>
		<description><![CDATA[Description Day[9] Daily #414 &#8211; Funday Monday &#8211; Alphabetical FFA! In today&#8217;s funday monday, we repeat the infamous Alphabetical Free [...]]]></description>
			<content:encoded><![CDATA[<h4>Description</h4>
<p><strong>Day[9] Daily #414 &#8211; Funday Monday &#8211; Alphabetical FFA!</strong><br />
In today&#8217;s funday monday, we repeat the infamous Alphabetical Free For All topic! Daily #200 will forever go down in history as the birth of Uniden. It was so much fun that we figured, why not do it again <img src='http://day9.tv/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> .</p>
<p>You must play in a FFA where you must kill your opponents in alphabetical order <img src='http://day9.tv/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> .</p>
<h4>Daily Links</h4>
<p><a href="http://blip.tv/day9tv/day-9-daily-414-p1-funday-monday-alphabetical-ffa-5939456">Part 1</a></p>
<p><iframe src="http://blip.tv/play/hdljgurCZAI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljgurCZAI" style="display:none"></embed></p>
<p><a href="http://blip.tv/day9tv/day-9-daily-414-p2-funday-monday-alphabetical-ffa-5939522">Part 2</a></p>
<p><iframe src="http://blip.tv/play/hdljgurDJgI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljgurDJgI" style="display:none"></embed></p>
<p><a href="http://blip.tv/day9tv/day-9-daily-414-p3-funday-monday-alphabetical-ffa-5939537">Part 3</a></p>
<p><iframe src="http://blip.tv/play/hdljgurDNQI.html?p=1" width="615" height="387" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hdljgurDNQI" style="display:none"></embed></p>
<h4>For Next Week&#8217;s Funday Monday</h4>
<p><strong><em>&#8220;You must lift off your command center and land it somewhere else at the start of the game&#8221;</em></strong></p>
]]></content:encoded>
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