Day9

  • Day[9] Daily #317 – Terran Week: How Did I Lose?

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    [NO THUMBNAIL] In this episode, Day[9] teaches how to analyze a loss as a Terran player and how to make improvements based on what is seen in a replay.
  • Day[9] Daily #316 – Ganzi vs Genius PvT

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    [NO THUMBNAIL] Day[9] takes a look at three games in which a player sees something and reactively makes on-the-fly decisions to respond to it. In these games between Ganzi and Genius, Day[9] points out very broad examples of in-game decision ...
  • Day[9] Daily #312 – Newbie Tuesday: How to Learn and Improve

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    In this Newbie Tuesday, Day[9] explains how to learn from your games to improve your play. To demonstrate this, he analyzes a series of games from a person trying to improve and comments about the proper adjustments to make.
  • Day[9] Daily #309 – The Right and Wrong Way to Learn

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    Day[9] explains the common mistake where players examine their play and end up making incorrect adjustments that make their play worse. He goes on to warn against this danger and provides explicit examples of correct and incorrect play adjustments.
  • Day[9] Daily #305 – ZOMG I’m Back!

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    [NO THUMBNAIL] Day[9] presents the idea of "convergence points," a phenomenon wherein Terran players often arrive at the same set of structures with different builds. He explains the importance of using convergence points to get back on track if you ...
  • Day[9] Daily #299 – How to get a 90% winrate with Terran

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    Today Day[9] looks at a rather unknown player, Happy, and some of his brilliant tactics in game such as how he rearranges his buildings to optimize his add-ons or the guaranteed nature of his Banshee damage and the importance of ...
  • Day[9] Daily #298 – Newbie Tuesday: Using Ghosts

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    Here Day[9] showcases the Ghost by showing games where several players take a crack at using the Unit. The focus of this Daily was on making sure to have a strong economy and to make sure we appropriately get upgrades ...
  • Day[9] Daily #297 – Funday Monday: StarportCraft

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    Funday Monday! Day[9] has Terran players operate one Barracks/Starport working at the same time. Part 1 ONE BARRACKS! ONE FACTORY! ALL THE REST STARPORTS. Special guest replay from TotalBiscuit (http://www.youtube.com/totalhalibut).
  • Day[9] Daily #292 – 2v2 Week: The Basics

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    This Daily is all about 2v2 basics. It pointed out few very important things like basic combos, transitions to later combos, and annoying things which we can expect from each races. He also explains the idea of joining together and ...
  • Day[9] Daily #291 – Sheth's Nutty ZvT

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    Day[9] shows off Sheth's Zerg play style, and emphasizes some of the key things that Sheth focuses on when he is playing. First, Sheth worries less about his timings, and more about just making sure that he never has any ...
  • Day[9] Daily #287 – Map Analysis: Slag Pits!

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    This Daily is all about Slag Pits map. This is pure map analysis from Protoss and Zerg point of view. We'll see things which we'll should expect from our opponent, explanation of different builds, and possibilities of natural, third and ...
  • Day[9] Daily #286 – Friendday Wednesday with Spanishiwa

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    Day[9] has a guest on this episode: Spanishiwa! Day[9] covers Spanishiwa's Zerg build, which he believes allows a Zerg player to rely on mechanics, and not as much on micro, which gives the player an advantage at dealing with early ...
  • Day[9] Daily #283 – Hardcore TvP Analysis Part 3

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    PvT Matchups, Part Three of Three. Day[9] takes a stab at his PvT opening against the AI. He experiments with various openings with a general goal of getting up an expansion and many Barracks. After tinkering around with his build ...
  • Day[9] Daily #282 – Hardcore TvP Analysis Part 2

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    PvT Matchups, Part Two of Three. Day[9] focuses on the Terran point of view, and suggests that if the Unit composition is more Sentry-based, the player can expect either tech or an expansion. If the army is composed primarily of ...
  • Day[9] Daily #281 – Hardcore TvP Analysis Part 1

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    [NO THUMBNAIL] In this first part of a 3 part analysis of the PvT match-up, Day[9] looks at very specific timings of the Protoss player and what the Terran player can do to take advantage of them. By looking at ...
  • Day[9] Daily #277 – Funday Monday: Nukes and Seuss

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    Funday Monday! The constraint: One Fish Two Fish Red Fish NUKEFISH! Build a nuke before expanding, nuke at least 3 times in a game, and talk like Dr. Seuss before launching a nuke.
  • Day[9] Daily #274 – Newbie Tuesday: Using Reapers

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    Day[9] explores the use of speed Reapers with replays from the viewers. Topics include how to survive while getting Reapers, how to use them to harass and scout, how they affect your gas/mineral balance, and how to plug them into ...
  • Day[9] Daily #271 – TSLAlive vs Huk!

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    Day[9] shows a game between Alive and HuK and discusses key decisions which determine the match outcome. He also shows some steps in a build order, and emphasizes that players should not just follow the supply count, as a supply ...
  • Day[9] Daily #266 – ROOT Minigun vs Forever PvT

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    Day[9] looks at the PvT match up, but in a broader sense, also looks at the idea of pinning an opponent. Pinning works by seeing what your opponent has, making conclusions about what he may be doing (i.e. if you ...
  • Day[9] Daily #265 – TvT Analysis at CeBIT in Germany

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    Day[9] is actually in Germany during this episode, casting at the Intel Extreme Masters! Because of that, the Daily consists of a typical TvT match between Jinro and SelecT, where Day[9] demonstrates all that goodness with marine drops and tank ...