Day9

  • Day[9] Daily #121 – Plugging Leaks in Silver Level Play

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    Day[9] focuses on fixing common issues that occur for players at the silver and gold level. He talks about timings and simple changes in mechanics that can greatly enhance a player's ability to take the lead in a SC2 game.
  • Day[9] Daily #113 – Day[9] vs Moonglade @ Kulas Ravine

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    Oh no! Day[9] loses a game against Moonglade, and he doesn't really know why! Instead of brooding about it, he broadcasts his loss all over the internets to try to figure out why it happened.
  • Day[9] Daily #109 – SC2 Nony’s Phoenixes PvT

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    Day[9] analyzes Nony's aggressive, Phoenix-based, PvT opening. This is a follow-up to Day[9] Daily #108, which focuses on Nony's PvP Phoenix openings.
  • Day[9] Daily #108 – SC2 Nony’s Phoenixes PvP

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    Day[9] does a build analysis on Nony's early Phoenix build and harass style of play. Part 1
  • Day[9] Daily #103 – USC vs OSU CSL Cast

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    Day[9] presents completely unbiased coverage of the College Starcraft League playoffs between USC and OSU. Part 1
  • Day[9] Daily #101 – KawaiiRice PvT Style

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    Day[9] explores an early expanding build to help hold off early Warp Gate pressure. He examines three games played by the same 2 players (KawaiiRice and Azz), and highlights the strengths and weaknesses of this build against multiple variations of ...
  • Day[9] Daily #98 – Cellawerra vs Protoss @ Blistering Sands

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    Day[9] goes over a game during the early SC2 beta between CellaWerra and an unknown player named "Protoss." He analyzes the decisions that are made in the game and points out flaws and brilliant decisions made by the players, theory-crafting ...
  • Day[9] Daily #97 – XiaoT vs Loner PvT @ Scrap Station

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    Day[9] analyzes a game with a very heavy Marauder style vs an Immortal-heavy and then Colossus-heavy deathball. This is followed by Banshee and Air transitions from Terran with an air response from Protoss with Phoenix. It goes very late game ...
  • Day[9] Daily #96 – Flash’s PvT @ proleague

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    Day[9] takes a look at two games that focus on having long-term play after recovering from early aggression. Part 1
  • Day[9] Daily #95 – PvT Immortal Drop Opening

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    Day[9] focuses on games that involve rapidly getting Immortals in order to clear rocks so the player achieves a quick gold base. The player can than harass with these Immortals as he transitions to a Warp Prism and more Gateways.
  • Day[9] Daily #93 – Nazgul vs Jinro @ Desert Oasis

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    Day[9] presents a game in which Terran opens with Reapers for fast harass and expansion. Protoss opens with a Robotics Facility. The game then transitions into a standard game with Protoss attempting a Colossus-based death ball while Terran goes for ...
  • Day[9] Daily #92 – Haypro vs Hasuobs ZvP @ Scrap Station

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    Day[9] looks at a ZvP game with Zerg going for an early expand while Protoss attempts a mid-game attack with Immortals and Sentries. The attack fails and Day[9] examines how the Zerg quickly expand behind a Roach-heavy army with a ...
  • Day[9] Daily #91 – TheLittleOne vs DeMuslim PvT @ Metalopolis

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    Day[9] goes over an interesting game in which Protoss opens with a Prism and a Colossus and harasses with Colossi drops. This is eventually followed by a Zealot-heavy army with Colossus Prism and Templar for support against a Marauder-heavy composition.
  • Day[9] Daily #90 – Nazgul ZvP @ Blistering Sands

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    Day[9] goes over a few games that involve expanding behind a very aggressive Zealot push in order to delay Zerg economy and force units. Day[9] demonstrates that the player is able to safely expand because he makes a Forge to ...
  • Day[9] Daily #88 – MVP vs Kal @ Fighting Spirit

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    Day[9] discusses AI abuse, and how to manipulate the AI to the player's benefit. He talks about having a plan and not going out of your way to counter plays. He discusses heavy Factory play against a Dragoon-heavy army, drop ...
  • Day[9] Daily #85 – Smuft vs Insane @ Metalopolis

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    Day[9] goes over a PvT from the SC2 beta that involves an early aggressive build from Protoss followed by quick expansions. Protoss eventually goes to a Colossus ball along with harass by Warp Prism. Terran then executes a bio-based build ...
  • Day[9] Daily #79 – ZvP 2 Gate Opening

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    Day[9] discusses the pros and cons of doing a 2 Gateway rush versus Zerg. He goes over how he felt the strategy could, and should, work and what paths it forces upon both players.
  • Day[9] Daily #78 – Nazgul vs OgerAffe @ Metalopolis

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    Day[9] goes over a PvT on meta that deals with the air heavy Terran vs a standard Protoss. He says that Banshees with cloak are very useful vs Protoss. He also mentions resource management and that always spending may not ...
  • Day[9] Daily #77 – PvP Testing

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    Day[9] goes over some strats on PvP, mainly involving fast gates, both in the player's base and proxied, and pressuring with Zealots and Stalkers.
  • Day[9] Daily #76 – Mantra vs CauthonLuck PvT

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    Day[9] looks at a few TvP games from the very early days of SC2. He streams two games where both Protoss go for a Mothership-based playstyle with the first player winning immediately and the second game, involving sky Protoss, going ...