Day9

  • Day[9] Daily #75 – Jaedong vs Stork @ Match Point

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    Day[9] takes a look at how to squeeze extra uses out of your units and how to make your units work overtime. Part 1
  • Day[9] Daily #73 – SC2 PvT Immortals Analysis

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    Day[9] analyzes SC2 PvT by playing many games with his friend Tristan. He focuses on how to solve the immortal problem in PvT and tries to find the standard play in the matchup.
  • Day[9] Daily #72 – SC2 PvP Rep 1 @ Desert Oasis

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    Day[9] and his friend, Tristan, get copies of the SC2 beta. Day[9] explains his thoughts on how Protoss operates. Part 1
  • Day[9] Daily #71 – SC2 Battle Report 4 Analysis

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    In this Battle Report, Day[9] examines an SC2 alpha game. He spends time analyzing the features of the map to see how it effects gameplay, along with a large showcase of the actual units themselves.
  • Day[9] Daily #69 – SC 2 Battle Report 3 Analysis

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    Day[9] does an analysis of Starcraft 2's Battle Report #3. He applies his knowledge of Starcraft Brood War, to look at the new Wings of Liberty game.
  • Day[9] Daily #68 – Hogil vs Stork @ 2 Games

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    Day[9] goes over a few games between Hogil and Stork. He looks at interesting scenarios that occur, how they effect the way the game plays out, as well as general ZvP strategy on the two maps.
  • Day[9] Daily #63 – Movie vs Best @ Roadrunner

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    Day[9] takes a look at a PvP between Movie and Best where each decides to employ a different tech. Day [9] focuses on a fast expansion and tech to Templar up against Dragoon/Reavers.
  • Day[9] Daily #61 – LowLevelReps

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    Day[9] takes a look at a viewer-submitted replay to analyze some of what the player does, and what a low level player can do to improve their gameplay in Brood War. He emphasizes the need for a game plan, and ...
  • Day[9] Daily #60 – LowLevelReps

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    Day[9] takes a look at a viewer-submitted replays to analyze some of what the player does and what a low level player can do to improve their game play in Brood War. He emphasizes the need for a game plan, ...
  • Day[9] Daily #59 – Leta vs KAI @ Tornado

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    Day[9] examines an early Bunker push to prevent an expansion turned into map control with Spider Mines. The game includes counterattacks and harass plus a huge surprise turning point.
  • Day[9] Daily #58 – Upmagic vs NaI_rA @ Nemesis

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    Day[9] analyzes a game exhibiting unorthodox style: a bio-army of Marine/Medics with additional tanks pitted against Protoss. Upgrades play a significant role in this game. Both players use drops to distract before hitting with their main armies.
  • Day[9] Daily #55 – FirebatHero vs Best @ Roadrunner

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    Day[9] showcases another mech-based PvT game on a map that is imbalanced towards Protoss. Mid-game aggression, as well as containment. There is also a threat of a recall but the map coverage and aggression is too great from FirebatHero.
  • Day[9] Daily #54 – Hia vs Jangbi @ Moon Glave

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    Day[9] examines a dominant mech play using Spider Mines to control the map and push the Protoss into making errors. Jangbi attempts small harass and counters to no avail.
  • Day[9] Daily #53 – Pure vs Upmagic @ Outsider

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    Day[9] takes you into a late game PvT, where map control is essential. Early pressure from both sides leads to drops and harass, but overall good mech play against a Dragoon/Zealot army.
  • Day[9] Daily #45 – Flying vs Effort @ Heartbreak Ridge

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    Day[9] looks at the importance of waiting for the right time to get Mutalisks rather than the fastest time. He looks at how the Mutalisks force a reaction from the Protoss while taking back map control from the Corsairs. He ...
  • Day[9] Daily #43 – Upmagic vs Perfectman @ Match Point

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    Day[9] takes a look at PvT, where a passive approach after successful harass will help you win in the long term. Part 1
  • Day[9] Daily #39 – Jangbi vs Really @ Fighting Spirit

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    Really demonstrates aggressive Terran harass opening a window for the Terran to expand. Day[9] also explains that when you are ahead in economy you do not need to end the game, but that you can instead focus on a slow ...
  • Day[9] Daily #37 – Stork vs Best @ Outsider

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    Day[9] points out how Stork invests a lot in harass for only a slight advantage, and how Best responds. The end goal is to have constant harass against your opponent while leaving the rest of the game fairly normal by ...
  • Day[9] Daily #32 – Stork vs Flash @ Heartbreak Ridge

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    Day[9] explores the effects of a gas steal versus Terran and how it delays any mech push/harass, allowing for Protoss to take an additional base. Once Flash moves out with his two-base timing push, the focus of discussion shifts to ...
  • Day[9] Daily #30 – Violet vs Effort @ Match Point

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    Day[9] looks at a game between Violet and Effort, using build analysis, map analysis, and timings to show that even when something takes you by surprise, it is always good to stick with an overall plan.
  • Dark Souls Remastered Day 1

    I'm going to start extra early and do a VERY long DS1 stream because this game is THE BEST! More days of streaming this to follow because I've never actually beaten this game LOL. Hopefully now I can win via ...

  • Dark Souls Remastered Day 2

    We continue slicing n' dicing!

  • Mostly Walking - Walden

    We'll be playing a game made by my Alma Mater USC!

  • AHGL Spring 2018 Grand Finals

    Over the last 4 months, 215 teams from 100 different companies have battled for fun and a $21,550 charity prize pool. Join us on Sunday, June 3rd as we determine the champions!

  • PC Gaming Show @ E3 Hosted by Day[9]

    PC Gamer presents the PC Gaming Show, the fourth annual event for PC gaming. The PC Gaming Show will take place live from a new location at a new time: The Wiltern in Los Angeles on Monday, June 11 at ...

  • Jurassic World Evolution from E3

    Jurassic World Evolution launches on June 12th and I'll be playing it from E3! It's a business simulation game that allows the player to construct a Jurassic World dinosaur theme park with attractions and research facilities. Developed by Frontier who ...