Day9

  • Day[9] Daily #314 – Who is Hwangsin?

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    [NO THUMBNAIL] Day[9] analyzes the amazing Hwangsin, a player who came out of nowhere to decimate everyone at the Team Liquid Open. He takes a look at Hwangsin's games and discusses how a very simple read on an opponent can ...
  • Day[9] Daily #313 – ROOTSlush Larvae Management

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    Day[9] discusses the fundamentals of Larvae mechanics for Zerg, including when to make Drones, when to make Units, and what kinds of Units to make based on the circumstances. To demonstrate, Day[9] analyzes Slush's way of managing his Larvae so ...
  • Day[9] Daily #312 – Newbie Tuesday: How to Learn and Improve

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    In this Newbie Tuesday, Day[9] explains how to learn from your games to improve your play. To demonstrate this, he analyzes a series of games from a person trying to improve and comments about the proper adjustments to make.
  • Day[9] Daily #311 – Funday Monday: No Keyboard, No Problem

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    In this Funday Monday, Day[9] showcases games in which players are challenged to play using only their mouse. Part 1
  • Day[9] Daily #310 – Pinning Your Opponent on a Build

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    Day[9] explains how to determine what units, buildings, and tech possibilities an opponent has based upon limited information. Part 1
  • Day[9] Daily #309 – The Right and Wrong Way to Learn

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    Day[9] explains the common mistake where players examine their play and end up making incorrect adjustments that make their play worse. He goes on to warn against this danger and provides explicit examples of correct and incorrect play adjustments.
  • Day[9] Daily #308 – Competitive FFA

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    In this Funday Monday, Day[9] casts an exciting game from an FFA tournament hosted by iinet. Part 1
  • Day[9] Daily #307 – White-Ra vs Idra

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    Day[9] delves in to a game between immensely popular White-Ra and IdrA, providing overall analysis that progresses in to an in-depth look at the game from the Zerg perspective.
  • Day[9] Daily #306 – A Simple Plan: HasuObs (PvT)

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    Day[9] analyzes HasuObs' approach to the PvT matchup. In doing so, he underscores the importance of having a simple plan that includes attack timings and winning strategies. He goes on to explain how to stick to that plan regardless of ...
  • Day[9] Daily #305 – ZOMG I’m Back!

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    [NO THUMBNAIL] Day[9] presents the idea of "convergence points," a phenomenon wherein Terran players often arrive at the same set of structures with different builds. He explains the importance of using convergence points to get back on track if you ...
  • Day[9] Daily #303 – Zerg Scouting Without Scouting

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    Day[9] focuses on how to gain intelligence without scouting by discussing how to use non-triggers and explaining how to account for all possibilities while maintaining a primary game goal. LaLuSh also demonstrates great Zerg timings!
  • Day[9] Daily #302 – Funday Monday: Hero Has Arrived

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    In this Funday Monday, players are challenged to create and name a hero unit. Day[9] humorously follows the adventures of these brave heroes as they try to rack up as many kills as possible before being slain.
  • Day[9] Daily #301 – Happy vs Socke PvT

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    Day[9] analyzes a very long macro game between Happy and Socke, where a heavy Gateway Unit composition is employed against an early cloak Banshee opening that transitions into a mass bio end game.
  • Day[9] Daily #300 – Inspiration from Sheth!

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    Day[9] finds inspiration from analyzing Sheth's Roach/Hydra style versus Protoss. Part 1
  • Day[9] Daily #299 – How to get a 90% winrate with Terran

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    Today Day[9] looks at a rather unknown player, Happy, and some of his brilliant tactics in game such as how he rearranges his buildings to optimize his add-ons or the guaranteed nature of his Banshee damage and the importance of ...
  • Day[9] Daily #298 – Newbie Tuesday: Using Ghosts

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    Here Day[9] showcases the Ghost by showing games where several players take a crack at using the Unit. The focus of this Daily was on making sure to have a strong economy and to make sure we appropriately get upgrades ...
  • Day[9] Daily #297 – Funday Monday: StarportCraft

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    Funday Monday! Day[9] has Terran players operate one Barracks/Starport working at the same time. Part 1 ONE BARRACKS! ONE FACTORY! ALL THE REST STARPORTS. Special guest replay from TotalBiscuit (http://www.youtube.com/totalhalibut).
  • Day[9] Daily #296 – 2v2 Week: Money Dumping

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    In this daily we can watch a few games in which Day[9] play with Tristan. Money dumping is they main tactic in these games, and he explains every pro and con related with it.
  • Day[9] Daily #295 – 2v2 Week: Typical 2v2 Analysis!

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    In this daily we can see typical 2v2 analysis, which explains every aspect of co-working, how players cooperate with each other, and how the transition of each of them affecting the team composition.