Day9

  • Day[9] Daily #296 – 2v2 Week: Money Dumping

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    In this daily we can watch a few games in which Day[9] play with Tristan. Money dumping is they main tactic in these games, and he explains every pro and con related with it.
  • Day[9] Daily #295 – 2v2 Week: Typical 2v2 Analysis!

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    In this daily we can see typical 2v2 analysis, which explains every aspect of co-working, how players cooperate with each other, and how the transition of each of them affecting the team composition.
  • Day[9] Daily #294 – Newbie Tuesday: Zergless 2v2 Teams

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    Day[9] takes a look at 2v2 battles, and how map control can have such a huge impact on these types of battles. He also shows how not having a Zerg player on your team can really affect your ability to ...
  • Day[9] Daily #293 – Worst Allies Ever

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    Day[9] takes a look at replays featuring horrible 2v2 partners. Today's Funday Monday is all about having some of the worst allies in 2v2. It's amazing what some players are willing to do to win.
  • Day[9] Daily #292 – 2v2 Week: The Basics

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    This Daily is all about 2v2 basics. It pointed out few very important things like basic combos, transitions to later combos, and annoying things which we can expect from each races. He also explains the idea of joining together and ...
  • Day[9] Daily #291 – Sheth's Nutty ZvT

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    Day[9] shows off Sheth's Zerg play style, and emphasizes some of the key things that Sheth focuses on when he is playing. First, Sheth worries less about his timings, and more about just making sure that he never has any ...
  • Day[9] Daily #290 – Friendday Wednesday w/ Sheth

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    Day[9] has a guest on the show: Sheth! They take a look at a game he played and analyses his decision making. Sheth and Day[9] give out general advice on how to improve on the ladder and then start to ...
  • Day[9] Daily #289 – Newbie Tuesday: Refining a Stolen Build

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    Day[9] takes a look at the proper way to take a build from a professional and use that build in your own play style. We take a look at replays from Day[9] viewers to examine how they implemented the professional ...
  • Day[9] Daily #288 – Funday Monday: Zerg Tier Tears

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    No Roaches, no Hydras, no Mutas, no Banelings - only 12 Zerglings all game! Fun Zerg play focused on late game tech & Units ensues. Part 1 Watch on Blip
  • Day[9] Daily #287 – Map Analysis: Slag Pits!

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    This Daily is all about Slag Pits map. This is pure map analysis from Protoss and Zerg point of view. We'll see things which we'll should expect from our opponent, explanation of different builds, and possibilities of natural, third and ...
  • Day[9] Daily #286 – Friendday Wednesday with Spanishiwa

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    Day[9] has a guest on this episode: Spanishiwa! Day[9] covers Spanishiwa's Zerg build, which he believes allows a Zerg player to rely on mechanics, and not as much on micro, which gives the player an advantage at dealing with early ...
  • Day[9] Daily #285 – Newbie Tuesday: Stealing a Build

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    At the beginning of your game, you must name three units. For the rest of the game, you may only make those three units (and workers/buildings, of course!)
  • Day[9] Daily #284 – Funday Monday: Count to Three + Encore

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    At the beginning of your game, you must name three Units. For the rest of the game, you may only make those three Units (and workers/buildings, of course). In the encore, Drewbie and Minigun take on the challenge!
  • Day[9] Daily #283 – Hardcore TvP Analysis Part 3

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    PvT Matchups, Part Three of Three. Day[9] takes a stab at his PvT opening against the AI. He experiments with various openings with a general goal of getting up an expansion and many Barracks. After tinkering around with his build ...
  • Day[9] Daily #282 – Hardcore TvP Analysis Part 2

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    PvT Matchups, Part Two of Three. Day[9] focuses on the Terran point of view, and suggests that if the Unit composition is more Sentry-based, the player can expect either tech or an expansion. If the army is composed primarily of ...
  • Day[9] Daily #281 – Hardcore TvP Analysis Part 1

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    [NO THUMBNAIL] In this first part of a 3 part analysis of the PvT match-up, Day[9] looks at very specific timings of the Protoss player and what the Terran player can do to take advantage of them. By looking at ...
  • Day[9] Daily #280 – Funday Monday.. on Tuesday!

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    Funday Monday! Protoss players are constrained to build no more than 2 Warp Gates. Part 1 – In this week's Funday Monday, Day[9] viewers are constricted to making only 2 gateways the whole game.
  • Day[9] Daily #279 – Hasuobs vs TLO PvT

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    Day[9] looks at playing standard, focusing on a HasuObs PvT. He looks at most standard builds from early game, through the transitions, and ending in late game with max army.
  • Day[9] Daily #278 – Newbie Tuesday Infestors

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    In this guide to incorporating Infestors into Zerg play, Day[9] covers staying alive, adjusting player strategy for a gas-heavy Unit, and developing a cohesive early and Mid-game strategy.
  • Day[9] Daily #277 – Funday Monday: Nukes and Seuss

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    Funday Monday! The constraint: One Fish Two Fish Red Fish NUKEFISH! Build a nuke before expanding, nuke at least 3 times in a game, and talk like Dr. Seuss before launching a nuke.