Day9

  • Day[9] Daily #183 – Funday Monday: No Queens!

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    Day[9] introduces the first Funday Monday. The constraint is that the Zerg player is forbidden to make any Queens. Part 1 -For newer Zerg players, should they experiment new and experimental builds or just copy the higher level players like ...
  • Day[9] Daily #182 – Mantra vs incontrol PvP

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    Day[9] examines a PvP where one player goes for two quick Gates and manages to get a small Probe lead, following up with an expand while the other player goes for 4 gate Colossus before expanding. Generally good RTS skills, ...
  • Day[9] Daily #181 – HuK Winning Some PvT

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    Day[9] discusses a tactic used by HuK involving a fast observer so that the player can see what his opponent is doing and adjust his game play. HuK opens with a 2 gate and a Robotics Facility which allows him ...
  • Day[9] Daily #180 – Still Learning TvZ

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    Day[9] continues to learn TvZ, this time studying DIMAGA's replays. Part 1 -We haven"t seen any Hyrdas in the zvts weve watched in the past 2 days... do you think that Mutas are better than Hydras for this matchup.. Is ...
  • Day[9] Daily #179 – Watch me Learn TvZ

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    After a long losing streak, Day[9] decides to learn TvZ by watching the replays of FruitSellers (aka cool). He focuses on early game harassment as well as Mid-game strategies. Additionally, he explains how to cope with losing streaks.
  • Day[9] Daily #178 – Socke vs BratOK PvT

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    Day[9] examines an interesting PvT game in which Protoss goes Stargate using Void Rays and Phoenixes to pick off Unit structures and SCVs. The game transitions into Templar but still remains interesting as there is a heavy focus on air ...
  • Day[9] Daily #177 – Simple Winning Techniques

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    Day[9] teaches the viewer two basic concepts with today's replays. First, if the viewer attempts a strategy, one of the best counters is to not over-think the game; the player should simply go kill his opponent. Second, the viewer should ...
  • Day[9] Daily #176 – TvT: Learning from One-Sided Games

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    Day[9] looks at a one-sided TvT to show the viewer how to stay safe while in the lead, and what risks to try to take when behind. Part 1 -More often than not, I find myself unsure if I should ...
  • Day[9] Daily #175 – Adel’s No-Gas PvP

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    Day[9] looks at the benefits of not falling into the assumption that the player needs early double gas in Protoss play, and more importantly, how the player can reap the benefits of winning as a result of early game decisions ...
  • Day[9] Daily #174 – Check vs Maka TvZ

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    Day[9] looks at a TvZ game with an aggressive Terran opening by Maka, then examines how Check uses Zerg's mobility to take advantage and turn Maka into a turtley Terran. Check proceeds to further use that mobility to slowly break ...
  • Day[9] Daily #173 – Two (very diferent) ZvP games

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    Day[9] looks at two unorthodox ZvP's. In the first, Check and HongUn demonstrate the importance of understanding how to play to the map rather than using the same strategy regardless of the map. Day[9] then uses his extra time to ...
  • Day[9] Daily #172 – Bubba vs Stalife – Basic decision making

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    Day[9] focuses on the interesting decisions by both Stalife with his Reaper opening and Bubba's 14 hatch. Later, Day[9] discusses the importance of aggressive play to cover expansions.
  • Day[9] Daily #171 – Gretorp vs Fenix

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    Day[9] opens with a riddle and compares the thought process to Gretorp's unique TvT opening and his subsequent transitions into late game struggles against Fenix's tank placement/map control. He also discusses the effects of ditching assumptions in one's play.
  • Day[9] Daily #170 – Tuning TvT Builds

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    Day[9] goes through the process of refining a straightforward mech build by playing against the computer and noting bumps in his play. Day[9] reattempts his simple mech build, making adjustments based on his noted errors.
  • Day[9] Daily #169 – Protoss: 4 Warp Gate Styles

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    Day[9] demonstrates variations on the typical 4 Warp Gateway build. Part 1
  • Day[9] Daily #168 – PvT: Protoss Macro Style

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    After forgetting to pay rent again, Day[9] explores 1 gas Protoss Warpgate play based upon the playstyle of Adel (now AdelScott). By using our friend Notepad and comparing 2 different build orders, Day[9] shows the strength of macro.
  • Day[9] Daily #167 – MorroW vs IdrA TvZ

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    Day[9] highlights "Brood War logic" such as creating the opportunity to expand. In this case, MorroW uses constant aggression against IdrA to set up his 2nd, 3rd, and 4th expansion on Blistering Sands.
  • Day[9] Daily #166 – Geist vs NightEnd PvP

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    Day[9] examines a PvP game that does not involve a 4gate at all. Instead, both players go for a Robotic Facility. One player upgrades to Phoenix with Probe harass and then transitions to a Voidray Colossus ball, which eventually wins ...
  • Day[9] Daily #165 – Zergling/Baneling Opening in ZvZ

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    Day[9] focuses on variations in openings involving Zerglings and Banelings from one or both of the players. He also analyzes transitions from the early game Zergling-Baneling opening.
  • Day[9] Daily #164 – LowLevelReps – In-Game Decision Making

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    Day[9] takes a step back and looks at SC2 decision making from a new player perspective. He lists the basics on which a new player should focus in order to be successful in SC2.