Day looks at a game which opens with a 1-1-1 build in order to establish production facilities. The player is then able to get a Banshee allowing him to gain a small income advantage in the mirror match-up. This enables the player to transition into a Marauder-focused ball with Thors, Tanks, and Vikings for support.
Q&A With Day
- How to break/avoid a Viking race?
- Brat_OK's vulnerability to early aggression with this build?
- How do you figure nukes will be implemented into SC2 progames?
- Would Brat_OK's army composition be stronger with Ravens?