Day looks at a one-sided TvT to show the viewer how to stay safe
while in the lead, and what risks to try to take when behind.
Q&A With Day
-More often than not, I find myself unsure if I should continue pushing after winning a battle but losing around half my army? I have a chance to do some eco damage or better, but risk losing my army in the process
-Often you talk about timings and how someone can't have X before Y time. I find that I have NO sense of time during a game. How do you keep track of Unit timings during a game?
-Whats your opinion on getting a "key upgrade" that makes a Unit more useful, or getting more of the Unit?