Day examines 3 TvP games with differing maps and builds including a
replay from Jimpo with a fast Ghost style which is powerful both
offensively and defensively.
Q&A With Day
-You say that you like to focus on practicing just one strategy in one match up over and over again - when playing on the ladder this way, how do you handle the different possible matchups - have one build for each that you want to work on?
-Do you think Terran was too aggressive after his push in the beginning? If he pulled back to a favorable position would he have been able to deal with the Colossus better? How do you judge when to let off the pressure?
-In Daily#30, you stress the importance of sticking with your plan in BW. Would you say that in StarCraft 2 this is often suicidal, or is there a certain implied dynamic?
-A T friend of mine has argued that there is no way for a P FE build to hold off what he calls the "80 food push" from Terran, which I believe includes Ghosts and heavy Marines. Do you agree with this assessment? Is this why we rarely see FE builds in PvT GSL games?