- Day Daily #20 – Fighting Spirit Map Analysis by Day9
- Day Daily #22 – Light vs Rarity @ Heartbreak Ridge by Day9
Day Daily #44 – Match Point Analysis
Day looks at many PvP and TvZ games on Match Point to show various strategies that can be used effectively on the map. He also points out some strategies that fall short.
Day Daily #6 – Hogil vs Mind
Day focuses on defensive, Drone-oriented play. He also explains that Zerg does not need to show crazy aggression but can instead focus on economic late game play.
Day Daily #31 – Ret vs A+ Korean @ Heartbreak Ridge
Day begins by looking at the importance of cutting corners in a Terran build - getting turrets as late as possible - in order to get other buildings up faster. The focus then broadens to a more relative approach to ...
Day Daily #70 – Puma vs Kwanro @ Judgement Day
Day analyzes PuMa's defensive TvZ style, which utilizes mechanical units. Part 1
Day Daily #35 – Ruby vs Effort @ Odd-Eye
Day offers a map analysis and addresses which expansions the immobile mech player will want to take and which chokes to focus on. There is also a focus on embracing immobility as Terran. Minimal Zerg defenses are observed because map ...
Day Daily #12 – Light vs Effort
Day looks at an interesting early game where Effort uniquely used Lurkers to side-step Terran map control problems. He looks at the idea of employing ordinary strategies in order to overcome issues, while still transitioning into more normal gameplay.
Day Daily #23 – Upmagic vs Ggaemo @ Heartbreak Ridge
Day takes a look at some unorthodox TvZ mech play based on map control and slow pushing. Part 1
Day Daily #49 – GGplay vs Iris @ Python
Day examines one of the TvZ games he has found most influential and inspirational, looking at initial Terran control over the middle of the map and how GGplay used small counterattacks while playing defensively and expanding when he could to ...
Day Daily #1 – Flash vs Hero TvZ
The very first Day Daily! Day focuses on Terran mid game aggression forcing Zerg to be out of position. Terran's aggressive push also forces Zerg to be out of his base and at home defending.
Day Daily #56 – Iris vs Calm @ Neo Harmony
Day examines a TvZ game, which is easily controlled in the middle with Vultures or Lurkers. The game is very back and forth with the Terran being starved due to the sheer amount of Hatcheries. Counterattacks by both are present ...