Day invites the audience to watch a blink vs robo PvP game between Nony and OpTiKzErO. Then Day goes back and spends 40 minutes looking in detail at mistakes made by both players that might go unnoticed.
Q&A With Day
-I'm a new Protoss trying out these pressure-into-expand builds in PvP. But I feel that by giving up the 400 minerals for the Nexus, I'll get run over by robo tech any second. How do you expand safely against a one-base opponent?
-In your Daily today you mentioned how people do "all-ins" without knowing it etc... The Funday Monday challenge for Zerg seems just that. In most cases, Zerg can't kill an opponent straight up unless his opponent has a flaw in his build. Is it me, or is this Daily rather difficult for Zerg players?
-Why don't you think Nony lost when he first attacked and didn't touch the Immortal?
- LiquidTyler(P) v Stalker(P)
- Identifying the moment when the opponent has the game won
- In general, when you finish a key upgrade it's a good time for a timing pushing (blink)
- Consideration of when to attack and when your entire focus is on winning the game, instead of taking the time to expand
- If you don't have a next step, then you're doing an "all in"
- Decision-based Unit loss; not micro-based Unit loss