This Daily was inspired by KiWiKaKi, who was talking to Day and said, "Do you want a cool game, dude?" Day offers some general analysis of that game, some wonderful tidbits of wisdom, and demonstrates how a standard game can turn into a crazy game!
Q&A With Day
-When you approach end game and start mining out the map
- When is the point where you should start thinking about switching to cost-effective units instead of poking with cost-inefficient units?