Day Daily #27 – Low Level Rep Analysis 1
Day takes a look at some low-level replays submitted by viewers. Part 1
Day Daily #60 – LowLevelReps
Day takes a look at a viewer-submitted replays to analyze some of what the player does and what a low level player can do to improve their game play in Brood War. He emphasizes the need for a game plan, ...
Day Daily #61 – LowLevelReps
Day takes a look at a viewer-submitted replay to analyze some of what the player does, and what a low level player can do to improve their gameplay in Brood War. He emphasizes the need for a game plan, and ...
Day Daily #15 – Upmagic vs Free
Day focuses on aggressive Terran play. He explains that harass has to be cost-efficient: if the cost outweighs the damage, it is typically not worth doing. He also looks at a defensive style of Protoss play, with focus on expanding ...
Day Daily #97 – XiaoT vs Loner PvT @ Scrap Station
Day analyzes a game with a very heavy Marauder style vs an Immortal-heavy and then Colossus-heavy deathball. This is followed by Banshee and Air transitions from Terran with an air response from Protoss with Phoenix. It goes very late game ...
Day Daily #335 – oGsMC vs Sen Half and Half
In this half and half, Day analyzes a game between Sen and MC. He takes turns analyzing the game from each player's perspective to increase understanding.
Day Daily #4 – Bisu vs Jaedong 1
Day points out Bisu's interesting ZvP playstyle, which focuses on unusual timings to throw off Zerg players. Part 1
Day Daily #5 – Bisu vs Jaedong 2
Day goes over a game between Bisu and Jaedong, pointing out some interesting aspects of Bisu's powerful style against Zerg. Part 1
Day Daily #103 – USC vs OSU CSL Cast
Day presents completely unbiased coverage of the College Starcraft League playoffs between USC and OSU. Part 1
Day Daily #12 – Light vs Effort
Day looks at an interesting early game where Effort uniquely used Lurkers to side-step Terran map control problems. He looks at the idea of employing ordinary strategies in order to overcome issues, while still transitioning into more normal gameplay.