In this daily, Day explores the concept that placing constraints on a player in a game will inspire creativity. Day analyzes a game between Stephano and KiwiKaki and evaluates how simple constraints that KiwiKaki imposes on himself result in innovative play.
Part 1 – Stephano vs KiwiKaki
Part 2 – Stephano vs KiwiKaki
Part 3 – Stephano vs KiwiKaki
Q&A With Day
-Why didn’t Stephano make stronger harass to destroy KiwiKaki's
base? It seemed that the largest force he used was maybe 8 Roaches.
Couldn’t he have been more aggressive against those expansions to help
shut them down?
-Isn’t KiwiKaki making the assumption that the Zerg isn’t going for 2-base Roaches which would do very well against the 2-gate Zealots?
-Would you only recommend always getting a Mothership in extremely late game scenarios?
-Why do you think KiwiKaki strayed way from using storms in this match?