In this episode, Day looks at two games from Zenio in order to understand how he deals with different openings using the flexibility of Zerg while maintaining the same general style in both games.
Q&A With Day
-In the first game you mentioned that Zenio built early lings in case
of helions and then a spine in response to helions, why not build the
spine early to be cheap on larva?
-Even with such a clear early lead, Zenio took 30 min+ to capitalize. Anything you would have liked to see different?
-Are there any strategic flaws byjust skipping Mutas and going straight to Infestor/Ling with an emphasis on upgrades and faster hive?