Day Daily #512 - Newbie Tuesday: Optimizing Builds Week #2
We continue the art of build optimization by looking at some zerg build optimizing! Don't worry Terrans and Tosses, we'll examine you pretty folk later in Optober!
Day Daily #509 - Newbie Tuesday: Optimizing Builds Week 1
I'm very excited that, for the entire month of October, we'll be introducing the concept of how to optimize a build order! In this daily, we begin by asking "what do you mean by an optimized build?," presenting a framework ...
Day Daily #285 – Newbie Tuesday: Stealing a Build
At the beginning of your game, you must name three units. For the rest of the game, you may only make those three units (and workers/buildings, of course!)
Day Daily #289 – Newbie Tuesday: Refining a Stolen Build
Day takes a look at the proper way to take a build from a professional and use that build in your own play style. We take a look at replays from Day viewers to examine how they implemented the professional ...
Day Daily #371 – Sase’s PvT Drop Play
PvT is widely considered to be the hardest matchup in the game. While Terran has a fairly straightforward time building a Marine, Marauder, Medivac, Ghost, viking mix, Protosses often struggle with clear goals or methods of applying pressure. Sase solves ...
Day Daily #325 – PvP: Where Is Your Edge?
[NO THUMBNAIL] Day tackles the basic problem of mirror matchups, especially PvP, where there is a large difficulty in locating and capitalizing on an edge. He examines the unseen galaxy of choices within builds like the 4-Gate, and points out ...
Day Daily #408 – Grubby Never Gives up in PvT!
Day studies Grubby's PvT play, which involves opening with 3GateRobo and then focusing on getting a lot of very fast upgrades Part 1 – Grubby’s opening; the value of 2 bases
Day Daily #433 – Funday Monday: Artosis Pylownage
In today's Funday Monday, players were asked to submit games with the following constraint: all of their vital structures must be powered by one Pylon, and that Pylon must not be in your base!
Day Daily #419 – Newbie Tuesday: Fixing 1 Problem at a Time
Day introduces the concept of adjusting your play one thing at a time to improve. He takes a look at five pro games and decides from each game one problem that should be fixed.
Day Daily #358 – A Game I Hated
In this episode, Day examines a ZvP game between two high level players who lack a clear vision for what builds they wish to execute. Day clears up some confusion in the decision making process that can emerge and focuses ...