I'm sure you've heard me say MANY a time how important it is to have a key underlying skeleton structure to your gameplay! But, it might seem difficult if you're under massive pressure: baneling busts, roach attacks, ling runbys at odd times etc! In today's games, TaeJa flexibly defends a variety of attacks with seemingly odd answers, but we'll reveal how none of these choices deviates too far from his underlying plan. The core concepts:
- We'll state TaeJa's composition goal at the outset of the game
- We'll note how Terran strategies fundamentally depend upon what BUILDINGS you are making, rather than the units.
- We'll see how TaeJa defends against attacks without deviating from his goal in #1
- We'll admire Taeja's late game maneuvering :].
Q&A With Day
- It feels like i can never build enough spines or spores to defend drops, which should i emphasize to help deal with terran better?
- What are the main differences between executing a marine tank and bio mine pushing?
- Do you think mines would have been a good idea in that game to help with the zerg counter attacks?
- Should drops consist of all marines? if not what should be in that medivac?
- Shy do some people mix in marauders with the marines? Is it because of banelings?