Mech is generally considered to be a "too slow" alternative to standard bio + medivac play. However, in the recent EU WCS qualifiers, we saw a surge of a hellbat centered TvP style. With aggressive pushing, drops a plenty, and tons o' hellbats, I'm excited to explore why it works so well!
Q&A With Day
- I have been using mech myself against protoss and have found great success with de emphasizing tanks (except a few for defense) and focusing on thors and hell bats instead. I also add on ghosts to emp the shields of the immortals, and medivacs for drops. What do you think of this style of mech? I find it to be a bit more mobile and versatile while still being very strong.
- Immortals counters every unit mech can make -whats the answer?
- Would you suggest a more immortal/colossus oriented play to combat this or stargate? At what point can I tell that he can't be doing anything else?
- What happens if instead of going robo if he goes stargate?