Day[9] Daily #63 – Movie vs Best @ Roadrunner
–Description
Day[9] takes a look at a PvP between Movie and Best where each decides to employ a different tech. Day [9] focuses on a fast expansion and tech to Templar up against Dragoon/Reavers.
Day[9] takes a look at a PvP between Movie and Best where each decides to employ a different tech. Day [9] focuses on a fast expansion and tech to Templar up against Dragoon/Reavers.
Day[9] focuses on Movie and Stork. The main goal of this PvP Daily is to know where your advantage lies, i.e., when you expand first, you have a economic advantage and should focus on defending, because your opponent will have ...
Day[9] takes a look at PvT, where a passive approach after successful harass will help you win in the long term. Part 1
Day[9] takes a look at two games that focus on having long-term play after recovering from early aggression. Part 1
Day[9] points out how Stork invests a lot in harass for only a slight advantage, and how Best responds. The end goal is to have constant harass against your opponent while leaving the rest of the game fairly normal by ...
Day[9] looks at a PvP game where one player has a more mobile army and focuses on early harass. Part 1
Day[9] showcases another mech-based PvT game on a map that is imbalanced towards Protoss. Mid-game aggression, as well as containment. There is also a threat of a recall but the map coverage and aggression is too great from FirebatHero.
Day[9] focuses on getting to late game PvT by analyzing the build orders of both Protoss and Terran. Day[9] takes a look at Protoss' long-term game plan and expansion/unit placement.
Day[9] goes over a few games between Hogil and Stork. He looks at interesting scenarios that occur, how they effect the way the game plays out, as well as general ZvP strategy on the two maps.
Day[9] focuses on aggressive Terran play. He explains that harass has to be cost-efficient: if the cost outweighs the damage, it is typically not worth doing. He also looks at a defensive style of Protoss play, with focus on expanding ...
Day[9] focuses on aggressive ZvP, with drops and aggression. He also takes a look at denying expansions. Part 1