Day[9] Daily #723 - Classic vs SoO PvZ analysis!


In tonight's daily, we're going to take a look at as many Classic vs soO games from the GSL finals as humanly possible.  Classic did a brilliant job of being extremely aggressive at WEIRD ass times, but not with weird ass unit mixes!  Classic played, more or less, the standard PvZ timings and units that we always see, but he attacks at odd times while using the mothership core for safety!  IT's BRILLIANT!

Daily Links

Part 1

Part 2

Part 3

Q&A With Day[9]

  • In all three games, Classic built only one forge. How come Classic didn't build another forge for a fast 2-2 after cutting production on gateways?
  • How would this style of play work against other races.
  • How do you feel about leaving most of your force in the middle of the map and attacking with some units to pick off workers or expansions having the other player be forced to do a counter attack and then have a huge battle in the center of the map.
  • How effective do you feel Classics method of attacking at strange times could be for other races?