When I received the "Chicken Dinner" reward (300 coins for 100 wins in any game mode) I bought 3 decks. They included more rares/epics than usual, and I received my first legendary--Jaraxxus.
I've been wondering about how HS's business model might influence some of the game's programming, and it seems totally possible (and maybe even smart) that the developers rig rare/epic/legendary percentages at certain points in playtime to make the game more gripping. Some examples of cases where this might work:
- My example above. I spend 100 wins exploring the game's novelty and slowly accumulating cards as a free-to-play player. Around that time, I have no legendaries, and my decks relegate me to the casual sphere. Maybe I'm starting to have enough of this slow crawl. But then Chicken Dinner!? And I got my first legendary! Maybe I should stick it out longer. And maybe buy just a few packs or arena entries with real money so I can put old Jaraxxus to good use. In other words, maybe buying packs with Chicken Dinner money guarantees a legendary. Maybe even Jaraxxus.
- Spending real money increases the chance of legednary (or epic and rare, too).
What do you guys think?
Also, who was your first legendary, and when did you get them?