"Just go fucking kill him"

This has to be one of the most valuable lessons I have ever learned from Day[9]. Before this particular lesson ( I don't remember the daily #) I often found myself wanting to turtle, because I was afraid I would lose all my stuff. I always thought they somehow had an equal force to mine at their base and at the front. 

I figured it would be a good idea to help enforce this idea, with replays and stories. I still sometimes hesitate, but I think I'm getting better at this aspect. 

This replay shows that if someone is consistently doing baneling busts with zerglings rushing in, they probably don't have very much stuff at their base. I realized this after I think the third bust. So I went, and I indeed just fucking killed 'em. 

I'd appreciate the Daily # if someone knows it. But more importantly talk about this aspect of the game and how it ties in with scouting, and using your brain to figure out what they can and can not possibly have at different stages of the game, which I feel to be a very important part of learning SC2.