Day[9]TV Dailies

  • Day[9] Daily #92 – Haypro vs Hasuobs ZvP @ Scrap Station

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    Day[9] looks at a ZvP game with Zerg going for an early expand while Protoss attempts a mid-game attack with Immortals and Sentries. The attack fails and Day[9] examines how the Zerg quickly expand behind a Roach-heavy army with a ...
  • Day[9] Daily #84 – ZvP timings and Openings

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    Day[9] pays close attention to the ZvP matchup in the SC2 beta from the Zerg's point of view, focusing heavily on timings, such as the timing of a Stargate off one base or the amount of Larvae that should have ...
  • Day[9] Daily #83 – TvZ Midgame and Opening

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    Day[9] focuses on the TvZ matchup during the SC2 beta. He meticulously goes over early game build orders for Zerg and gives a good idea on how a player can adjust and tighten his own builds, what specific small details ...
  • Day[9] Daily #82 – Oversky’s Zerg Analysis

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    Day[9] looks at more games from Oversky showing us some of the early Zerg play in SC2, including Roach-based play and Hydra-based play and some Mutalisk-based play.
  • Day[9] Daily #75 – Jaedong vs Stork @ Match Point

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    Day[9] takes a look at how to squeeze extra uses out of your units and how to make your units work overtime. Part 1
  • Day[9] Daily #74 – SC2 Zerg Openings

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    Day[9] goes over some Zerg openings in all matchups. He takes a look at when it is a good time to power Drone with the use of Queen power inject.
  • Day[9] Daily #69 – SC 2 Battle Report 3 Analysis

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    Day[9] does an analysis of Starcraft 2's Battle Report #3. He applies his knowledge of Starcraft Brood War, to look at the new Wings of Liberty game.
  • Day[9] Daily #68 – Hogil vs Stork @ 2 Games

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    Day[9] goes over a few games between Hogil and Stork. He looks at interesting scenarios that occur, how they effect the way the game plays out, as well as general ZvP strategy on the two maps.
  • Day[9] Daily #67 – SC2 BattleReport 2

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    Day[9] analyzes a game from the brand new StarCraft 2: Wings of Liberty Alpha, using his StarCraft: Brood War knowledge to discuss strategy, new units and buildings, and unit movement and placements.
  • Day[9] Daily #62 – Day[9] vs Gosi[Terran] BO3

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    Day[9] takes a look at a game where he played against gosi[Terran] in the 2009 WCG USA qualifiers. He explains how important it is to have a well-organized, clear plan.
  • Day[9] Daily #61 – LowLevelReps

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    Day[9] takes a look at a viewer-submitted replay to analyze some of what the player does, and what a low level player can do to improve their gameplay in Brood War. He emphasizes the need for a game plan, and ...
  • Day[9] Daily #60 – LowLevelReps

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    Day[9] takes a look at a viewer-submitted replays to analyze some of what the player does and what a low level player can do to improve their game play in Brood War. He emphasizes the need for a game plan, ...
  • Day[9] Daily #58 – Upmagic vs NaI_rA @ Nemesis

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    Day[9] analyzes a game exhibiting unorthodox style: a bio-army of Marine/Medics with additional tanks pitted against Protoss. Upgrades play a significant role in this game. Both players use drops to distract before hitting with their main armies.
  • Day[9] Daily #56 – Iris vs Calm @ Neo Harmony

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    Day[9] examines a TvZ game, which is easily controlled in the middle with Vultures or Lurkers. The game is very back and forth with the Terran being starved due to the sheer amount of Hatcheries. Counterattacks by both are present ...
  • Day[9] Daily #51 – July vs FirebatHero @ Chupung

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    A TvZ Daily with great insight on Overlord/Lurker placement in a very tight game against a TvZ expert. Day[9] examines utilizing fast tech switches for both players as well as harass and timing pushes for Zerg.
  • Day[9] Daily #49 – GGplay vs Iris @ Python

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    Day[9] examines one of the TvZ games he has found most influential and inspirational, looking at initial Terran control over the middle of the map and how GGplay used small counterattacks while playing defensively and expanding when he could to ...
  • Day[9] Daily #47 – Day[9] vs G5 @ 2 Games

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    Day[9] takes a look at his own game vs G5 in the ESWC tournament. Part 1
  • Day[9] Daily #45 – Flying vs Effort @ Heartbreak Ridge

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    Day[9] looks at the importance of waiting for the right time to get Mutalisks rather than the fastest time. He looks at how the Mutalisks force a reaction from the Protoss while taking back map control from the Corsairs. He ...
  • Day[9] Daily #41 – Flash vs Zero @ Match Point

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    Day[9] takes a look at a game between Flash and Zero. He explains that Zerg players can get Mutalisks earlier and use high tech units to defend while focusing on building up economy
  • Day[9] Daily #36 – Zero vs Type-b @ Match Point

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    Day[9] looks at a long and crazy game on Match Point between Zero and Type-b. He briefly mentions how taking drones out of gas might be beneficial. He also highlights the usefulness of Devourers, supporting Mutalisks to boost damage.