Day[9]TV Dailies

  • Day[9] Daily #47 – Day[9] vs G5 @ 2 Games

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    Day[9] takes a look at his own game vs G5 in the ESWC tournament. Part 1
  • Day[9] Daily #38 – Hyun vs Flash @ Match Point

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    Flash demonstrates how a Terran struggling with TvZ mid-map control can overcome that obstacle to stay in the game. Day[9] frequently mentions how there were many times he assumed Flash would lose, but Flash managed to hang on and push ...
  • Day[9] Daily #36 – Zero vs Type-b @ Match Point

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    Day[9] looks at a long and crazy game on Match Point between Zero and Type-b. He briefly mentions how taking drones out of gas might be beneficial. He also highlights the usefulness of Devourers, supporting Mutalisks to boost damage.
  • Day[9] Daily #33 – Day[9] vs XellOs @ Korhal

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    Day[9] analyzes a game of himself playing against Xellos in the WCG 2004 finals. He focuses on how to play with mineral-only expansions. Part 1
  • Day[9] Daily #30 – Violet vs Effort @ Match Point

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    Day[9] looks at a game between Violet and Effort, using build analysis, map analysis, and timings to show that even when something takes you by surprise, it is always good to stick with an overall plan.
  • Day[9] Daily #29 – Two Action ZvZ

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    Day[9] looks at two games by Action. In the first, he explains the concept of only focusing on early defense to get Mutalisks as quickly as possible. The second game is a totally different style where Day[9] explores the importance ...
  • Day[9] Daily #27 – Low Level Rep Analysis 1

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    Day[9] takes a look at some low-level replays submitted by viewers. Part 1
  • Day[9] Daily #26 – Stork vs Movie

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    Day[9] focuses on Movie and Stork. The main goal of this PvP Daily is to know where your advantage lies, i.e., when you expand first, you have a economic advantage and should focus on defending, because your opponent will have ...
  • Day[9] Daily #25 – Calm vs Fantasy @ Match Point

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    Day[9] discusses Calm, who uses an excellent build but chokes under the pressure of playing an ace game. Calm gets an early advantage from an amazing opening but loses to a mid-game push by Fantasy.
  • Day[9] Daily #24 – Anytime vs Hyuk @ Fighting Spirit

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    Day[9] focuses on Zerg builds that work against Protoss who 2gate, fast expand, or go for early gas. Part 1
  • Day[9] Daily #22 – Light vs Rarity @ Heartbreak Ridge

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    Day[9] discusses high-level TvZ between Light and Rarity. He also examines the advantages and challenges of opening 2hatch Mutalisks against the Marine-heavy mid-game of Light, as well as how to make the transition into Guardians/Lurkers.
  • Day[9] Daily #19 – Stork vs Jaedong @ Colosseum

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    Day[9] focuses on aggressive ZvP, with drops and aggression. He also takes a look at denying expansions. Part 1
  • Day[9] Daily #18 – Jaedong vs Bisu @ Destination

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    Day[9] highlights how Jaedong reordered his build, providing opportunities to harass in situations where that seemed unlikely. Part 1
  • Day[9] Daily #14 – Flash vs Best @ Fighting Spirit

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    Day[9] focuses on getting to late game PvT by analyzing the build orders of both Protoss and Terran. Day[9] takes a look at Protoss' long-term game plan and expansion/unit placement.
  • Day[9] Daily #11 – Gosi vs Great

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    Day[9] takes a look at how Protoss can apply early pressure vs Zerg with fast leg speed before Corsairs. We see very aggressive Protoss play catching Zerg off-guard while transitioning into mass expanding and continuing to keep Zerg on their ...
  • Day[9] Daily #10 – Calm vs Kwanro

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    Day[9] looks at the advantages and disadvantages of ZvZ build orders. He examines the idea of Minerals, Gas, Larvae count, and counterattack advantage.
  • Day[9] Daily #5 – Bisu vs Jaedong 2

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    Day[9] goes over a game between Bisu and Jaedong, pointing out some interesting aspects of Bisu's powerful style against Zerg. Part 1
  • Day[9] Daily #4 – Bisu vs Jaedong 1

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    Day[9] points out Bisu's interesting ZvP playstyle, which focuses on unusual timings to throw off Zerg players. Part 1
  • Day[9] Daily #2 – Stork vs ForGG

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    Day[9] focuses on late game PvT macro. He also focuses on army position and when to expand. Part 1
  • Day[9] Daily #1 – Flash vs Hero TvZ

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    The very first Day[9] Daily! Day[9] focuses on Terran mid game aggression forcing Zerg to be out of position. Terran's aggressive push also forces Zerg to be out of his base and at home defending.