Day[9]TV Dailies

  • Day[9] Daily #413 – Feast’s Stalker/Gateway PvT Style

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    Day[9] looks at Feast's very aggressive, Gateway-heavy PvT opening that focuses on early Stalker pressure to stay safe in an otherwise scary early game.
  • Day[9] Daily #412 – ZvP Roach Free Zeniownage

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    Day[9] points out the weakness in the Ling/Muta base trade style and introduces a solution provided by Zenio, where he shows that Hydralisks can be used as a stepping stone, Zenio demonstrates a beautiful style that deals with a variety ...
  • Day[9] Daily #411 – Newbie Tuesday – The Late Game

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    Day[9] analyzes at the late game, which many players consider very scary. He discusses how to be prepared for the late game and teaches the proper moves to make once you are there.
  • Day[9] Daily #407 – Grubby vs Sheth – ZvP decision making

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    Day[9] focuses on how Protoss can deal with Zerg players making three fast hatcheries as a response to Forge FE. He does this by looking at harass timings and investigating early/midgame expanding patterns overall.
  • Day[9] Daily #398 – Modern ZvP from Both Sides

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    This Daily shows us some ZvP extremely quick, aggressive tactics, instead of older Protoss style which based on muscle. In part 3 we can see this same strategies from Zerg perspective, and we're looking for counter to deal with these.
  • Day[9] Daily #393 – SC2 Year's Resolutions

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    In celebration of the new year, Day[9] examines six viewer-submitted games from various leagues. By critiquing these games and offering advice, he brainstorms a list of SC2 ‘New Years Resolutions’ for players of all levels.
  • Day[9] Daily #387 – Walking through a ZvZ w/ LiquidZenio

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    Day[9] emphasizes the importance of setting your goal to get an advantage for the late game instead of trying to win immediately. Day[9] showcases Zenio’s ability to successfully defend attacks with Infestor usage where he prioritizes infested Terrans over fungal ...
  • Day[9] Daily #383 – LiquidHerO's Nutty PvT Style

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    Day[9] takes a look at HerO's aggressive Protoss versus Terran style which focuses heavily on harassing his opponent. By doing this, Day[9] shows that HerO is able to keep his defense and army composition strong without making any compromises throughout ...
  • Day[9] Daily #384 – LiquidHerO’s Nutty PvT Style (Parts 1, 2, 3)

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    We’ll be looking at three games today to try to find patterns in when “key moments” occur. That is, we’ll be trying to find when we gain or lose an advantage and then trying to figure out why! Get ready ...
  • Day[9] Daily #362 – Funday Monday: Cannon Rush!

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    In this Funday Monday, Day[9] showcases audience games where players are required to cannon rush. This classic cheesy tactic leads to several interesting games that extend well beyond the expected first couple minutes.
  • Day[9] Daily #361 – Stephano vs KiwiKaki

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    In this daily, Day[9] explores the concept that placing constraints on a player in a game will inspire creativity. Day[9] analyzes a game between Stephano and KiwiKaki and evaluates how simple constraints that KiwiKaki imposes on himself result in innovative ...
  • Day[9] Daily #358 – A Game I Hated

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    In this episode, Day[9] examines a ZvP game between two high level players who lack a clear vision for what builds they wish to execute. Day[9] clears up some confusion in the decision making process that can emerge and focuses ...
  • Day[9] Daily #357 – IdrA vs Puma Game #2

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    Day[9] analyzes an extremely long yet very close match between IdrA and Puma in order to highlight how both players were able to stay standard for an unusual amount of time. Day[9] also focuses on ways to rebuild an army ...
  • Day[9] Daily #356 – Controlling Game Flow

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    In this Daily, Day[9] discusses the concept of gameflow wherein one player’s play forces his opponent down a certain lane of decision making that ultimately provides a benefit to the original player. To explore this concept, Day[9] showcases a game ...
  • Day[9] Daily #349 – LiquidHerO vs EGIdrA ZvP

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    [NO THUMBNAIL] In this daily, Day[9] analyzes HerO’s heavy harassment based Protoss versus Zerg style by looking into his general decision making processes.
  • Day[9] Daily #343 – Catz vs White-Ra

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    Day[9] focuses on a single game between White-Ra and Catz where specific, less talked about aspects of the game are discussed. Day[9] touches on subjects like proxy hatching a forge fast expanding Protoss and looking at when and why a ...
  • Day[9] Daily #336 – LiquidRet vs MouzThorZaIN

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    Day[9] looks into Ret's TvZ style, where he skimps on early game defenses in order to get a very quick Spire for Muta harassment. He reveals that by constantly stretching the Terran army across every corner of his base, Ret ...
  • Day[9] Daily #335 – oGsMC vs Sen Half and Half

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    In this half and half, Day[9] analyzes a game between Sen and MC. He takes turns analyzing the game from each player's perspective to increase understanding.
  • Day[9] Daily #334 – Half and Half w/ Puma vs oGsMC

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    In this half and half, Day[9] analyses a game of the NASL Season 1 Finals between Puma and MC. In the first part, he rapidly goes through the replay, searching for questions. The second and third parts focus on the ...
  • Day[9] Daily #331 – MorroW vs DDe TvZ TvZ

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    [NO THUMBNAIL] Day[9] analyzes DDE's Terran builds used against MorroW in the semifinals of the Shoutcraft Invitational. This daily covers three games featuring Reaper harass, a bunker push, and drops to construct a tactical advantage.