Day[9]TV Dailies

  • Day[9] Daily #621 - Polt's TvZ Amazingness

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    emember that TvP we did a few days ago? Lets do the same for his TvZ! We'll look at how Polt was able to crush Jaedong in the WCS Grand Finals with stunning 4M play. We'll see
  • Day[9] Daily #600 - Flash TvZ games

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    I HIT 600 EPISODES! AND I'M GONNA DO A DAILY ON FLASH! YIPEE!! :D :D In particular, we're going to look at much more aggressive TvZ openings, ones that do not involve 3CC play at all! We'll talk about
  • Day[9] Daily #590 - TLO ZvT vs Mech - WCS ro16

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    In today's daily, we look at TLO's stunning performance against Strelok's mech style TvZ. We'll learn how to Yahoo! Part 1 Part 2 Part 3
  • Day[9] Daily #574 - EmpireKas vs LiquidTLO - 4 game analysis

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    In today's daily, we'll look at FOUR games that Kas and TLO played to do some rapidfire analysis on what went right and wrong in each game :].
  • Day[9] Daily #573 - LiquidTaeja TvZ - Playing Stable under pressure

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    I'm sure you've heard me say MANY a time how important it is to have a key underlying skeleton structure to your gameplay! But, it might seem difficult if you're under massive pressure: baneling busts, roach attacks, ling runbys at ...
  • Day[9] Daily #565 - LiquidSnute ZvT vs Mine Openings

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    Having trouble versus biomine? Reaper hellion? No problem! We'll be taking some of LiquidSnute's replays to see how Zerg is battling the new nuisances in HotS!
  • Day[9] Daily #561 - LiquidRet vs SuperNova

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    This game features it all! Cool opening decisions, very difficult mid-decisions, very unusual midgame compositions (marine, marauder, medivac, mine versus ling/muta/ultra!), blunders and comeback moves, and a stunning photo finish. Due to the insane amount of juiciness in this game, ...
  • Day[9] Daily #552 - LiquidTLO's very odd game

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    The best part of odd games is that it tests the limits of our understandings of strategy! So often we fall back on "standard plays" or "rules of thumb" to guide or decision making, and we forget the "why" behind ...
  • Day[9] Daily #549 - BeastyQT vs Xigua #2

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    Today's daily is an extension of yesterdays: widow mine + bio as a standard composition! However, we looked at muta+ling compositions yesterday and we'll be looking at ling+infestor standard play today! We'll see how the ignite afterburners ability for medivacs ...
  • Day[9] Daily #548 - BeastyQT vs Xigua

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    In today's daily, we get the chance to see widow mines employed at a very sophisticated level: BeastyQT incorporates mines into a traditional marine/marauder/medivac force to stay mobile and block retreat paths. We'll examine the specific build orders that BeastyQT ...
  • Day[9] Daily #540 - New Reaper Plays in HotS

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    For today's topic, please post replays of you trying out the new reaper IN THIS VERY THREAD! I'll download them and use them in the show!For any who didn't know, the reaper has been completely changed in the January 9th ...
  • Day[9] Daily #535 - Stephano Roach/Hydra ZvT

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    Say WHAT? Roach Hydra in ZvT? It sounds completely bonkernuts, and yet Stephano has taken down some of the top Terran players in the world doing this! We're going to take a look at WHAT the strategy is and WHY ...
  • Day[9] Daily #533 - New HotS patch ladder battling - Terran edition!

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    I'm super thrilled about the new reaper, so I'm going to shake off the rust built up from traveling on the road and I'm gonna BATTLE ON HEART OF THE SWARM! The newness is giggle inducingly exciting :>
  • Day[9] Daily #530 - Newbie Tuesday: Bomber's TvZ

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    Bomber has an incredibly incredibly easy TvZ style that we're going to look at today! AND it's a 3base macro strat :D. We'll go into all the details that you may need know!
  • Day[9] Daily #529 - Polt's TvZ! Beat the "imba"

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    Polt surprised many a people with his solid performance against virtually every zerg he played against at IPL5! So, we're going to take a look at what unique things he's doing and how to implement them! His heavy use of ...
  • Day[9] Daily #528 - 83 min TvZ - ThorZaiN vs TargA

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    SO! How does one transition at the 20 minute mark? The 40 minute mark? The 60 minute mark? AND BEYOND? Well, in this game we're going to see MOST of the units get made at some point. A meching terran ...
  • Day[9] Daily #511 - QXC using mines in HotS!

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    When units first pop up, people primarily think of TACTICS instead of STRATEGY! For instance: "Maybe I can drop some mines in his worker patch to kill all his workers!~ I'm going to try to mine drop rush!" Over time, ...
  • Day[9] Daily #508 - Funday Monday: Drop Crazy

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    In today's Funday Monday, you may attack only via drops! Sure flying units are kosher, but they're not really why we're here. DROP DEM UNITS .
  • Day[9] Daily #505 - Stephano vs Taeja from DreamHack

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    In this stupidly epic game, we're primarily going to focus on the idea of mid and late game compositions. As units die, its important that we replenish them in the right order. For instance, if your army dies, do you ...
  • Day[9] Daily #497 - Swarm Host in ZvT Heart of the Swarm!

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    Following on our most recent Swarm Host episode, we're going to be examining the swarm host in ZvT! We'll see how we can do space control, consistent slow pushes vs Terran in the midgame, and also issues of dealing w/ ...