Day[9]TV Dailies

  • Day[9] Daily #346 – Checking Out PvT

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    Day[9] investigates the PvT matchup by looking at several high level games between WhiteRa and DDE. This daily includes overall commentary as well as separate analysis from both the Protoss and Terran perspectives.
  • Day[9] Daily #343 – Catz vs White-Ra

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    Day[9] focuses on a single game between White-Ra and Catz where specific, less talked about aspects of the game are discussed. Day[9] touches on subjects like proxy hatching a forge fast expanding Protoss and looking at when and why a ...
  • Day[9] Daily #338 – LiquidRet vs dNaniwa

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    Day[9] investigates Ret's amazing playstyle and reveals that, while Ret's strategy and builds are fairly standard, his mechanics and subtle decision-making really pushes him ahead.
  • Day[9] Daily #336 – LiquidRet vs MouzThorZaIN

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    Day[9] looks into Ret's TvZ style, where he skimps on early game defenses in order to get a very quick Spire for Muta harassment. He reveals that by constantly stretching the Terran army across every corner of his base, Ret ...
  • Day[9] Daily #335 – oGsMC vs Sen Half and Half

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    In this half and half, Day[9] analyzes a game between Sen and MC. He takes turns analyzing the game from each player's perspective to increase understanding.
  • Day[9] Daily #334 – Half and Half w/ Puma vs oGsMC

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    In this half and half, Day[9] analyses a game of the NASL Season 1 Finals between Puma and MC. In the first part, he rapidly goes through the replay, searching for questions. The second and third parts focus on the ...
  • Day[9] Daily #331 – MorroW vs DDe TvZ TvZ

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    [NO THUMBNAIL] Day[9] analyzes DDE's Terran builds used against MorroW in the semifinals of the Shoutcraft Invitational. This daily covers three games featuring Reaper harass, a bunker push, and drops to construct a tactical advantage.
  • Day[9] Daily #329 – MorroW vs Select

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    [NO THUMBNAIL] Day[9] focuses on standard Zerg play, discussing important elements such as economy management, strategic analysis, and dealing with drops. He demonstrates how to keep your focus in the ZvT matchup.
  • Day[9] Daily #324 – Epic PvT Recovery

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    [NO THUMBNAIL] Day[9] takes a look at a long game of PvT in which the Protoss player uses a unique strategy which enables him to eventually come out on top. This episode focuses on the concept of having a lean ...
  • Day[9] Daily #323 – oGsMC’s ZvP

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    [NO THUMBNAIL] Day[9] examines a Protoss air style and shows how such play can be leveraged to provide much better map control than traditional ground styles. In addition, Day[9] demonstrates how this air style can actually cause a Zerg opponent ...
  • Day[9] Daily #321 – Terran Week: PvT

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    [NO THUMBNAIL] Day[9] shows a few variations on a build focused around a 3rax, Reactor Starport drop harass opening intended to be used against Protoss.
  • Day[9] Daily #320 – Terran Week: Sjow vs Rain TvT

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    [NO THUMBNAIL] Day[9] does an extensive Q&A with the chat regarding a TvT between Sjow and Rain, where both players go for a mech-based style of play.
  • Day[9] Daily #317 – Terran Week: How Did I Lose?

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    [NO THUMBNAIL] In this episode, Day[9] teaches how to analyze a loss as a Terran player and how to make improvements based on what is seen in a replay.
  • Day[9] Daily #316 – Ganzi vs Genius PvT

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    [NO THUMBNAIL] Day[9] takes a look at three games in which a player sees something and reactively makes on-the-fly decisions to respond to it. In these games between Ganzi and Genius, Day[9] points out very broad examples of in-game decision ...
  • Day[9] Daily #310 – Pinning Your Opponent on a Build

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    Day[9] explains how to determine what units, buildings, and tech possibilities an opponent has based upon limited information. Part 1
  • Day[9] Daily #307 – White-Ra vs Idra

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    Day[9] delves in to a game between immensely popular White-Ra and IdrA, providing overall analysis that progresses in to an in-depth look at the game from the Zerg perspective.
  • Day[9] Daily #306 – A Simple Plan: HasuObs (PvT)

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    Day[9] analyzes HasuObs' approach to the PvT matchup. In doing so, he underscores the importance of having a simple plan that includes attack timings and winning strategies. He goes on to explain how to stick to that plan regardless of ...
  • Day[9] Daily #305 – ZOMG I’m Back!

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    [NO THUMBNAIL] Day[9] presents the idea of "convergence points," a phenomenon wherein Terran players often arrive at the same set of structures with different builds. He explains the importance of using convergence points to get back on track if you ...
  • Day[9] Daily #301 – Happy vs Socke PvT

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    Day[9] analyzes a very long macro game between Happy and Socke, where a heavy Gateway Unit composition is employed against an early cloak Banshee opening that transitions into a mass bio end game.
  • Day[9] Daily #300 – Inspiration from Sheth!

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    Day[9] finds inspiration from analyzing Sheth's Roach/Hydra style versus Protoss. Part 1