Day[9]TV Dailies

  • Day[9] Daily #112 – Hiya vs Free

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    Day[9] focuses on an epic game between Hiya and Free. Day[9] also notes that these players are playing on a weird map and looks at how that's going to ultimately end up affecting gameplay.
  • Day[9] Daily #109 – SC2 Nony’s Phoenixes PvT

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    Day[9] analyzes Nony's aggressive, Phoenix-based, PvT opening. This is a follow-up to Day[9] Daily #108, which focuses on Nony's PvP Phoenix openings.
  • Day[9] Daily #107 – Kal vs Really @ Polaris Rhapsody

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    Day[9] focuses on the map, Polaris Rhapsody, and does a map analysis during this Daily. Part 1
  • Day[9] Daily #106 – Pure vs Fantasy @ Eye of the Storm

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    Day[9] looks at a game between Pure and Fantasy, analyzing the players' builds and decision making. He suggests the player focus on the big picture in order to win. Pure makes the mistake of having slow Zealots, which Day[9] uses ...
  • Day[9] Daily #102 – DeMusliM vs HasuObs

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    Day[9] suffers major lag/stream issues when trying to cast games from the Razor Domination Tournament. To make up for it, he does analysis of these tournament games between DeMusliM and HasuObs. Day[9] looks at some early game tactics and build ...
  • Day[9] Daily #101 – KawaiiRice PvT Style

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    Day[9] explores an early expanding build to help hold off early Warp Gate pressure. He examines three games played by the same 2 players (KawaiiRice and Azz), and highlights the strengths and weaknesses of this build against multiple variations of ...
  • Day[9] Daily #97 – XiaoT vs Loner PvT @ Scrap Station

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    Day[9] analyzes a game with a very heavy Marauder style vs an Immortal-heavy and then Colossus-heavy deathball. This is followed by Banshee and Air transitions from Terran with an air response from Protoss with Phoenix. It goes very late game ...
  • Day[9] Daily #96 – Flash’s PvT @ proleague

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    Day[9] takes a look at two games that focus on having long-term play after recovering from early aggression. Part 1
  • Day[9] Daily #95 – PvT Immortal Drop Opening

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    Day[9] focuses on games that involve rapidly getting Immortals in order to clear rocks so the player achieves a quick gold base. The player can than harass with these Immortals as he transitions to a Warp Prism and more Gateways.
  • Day[9] Daily #91 – TheLittleOne vs DeMuslim PvT @ Metalopolis

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    Day[9] goes over an interesting game in which Protoss opens with a Prism and a Colossus and harasses with Colossi drops. This is eventually followed by a Zealot-heavy army with Colossus Prism and Templar for support against a Marauder-heavy composition.
  • Day[9] Daily #88 – MVP vs Kal @ Fighting Spirit

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    Day[9] discusses AI abuse, and how to manipulate the AI to the player's benefit. He talks about having a plan and not going out of your way to counter plays. He discusses heavy Factory play against a Dragoon-heavy army, drop ...
  • Day[9] Daily #86 – Day[9] vs Win PvT @ Kulas Ravine

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    Day[9] examines a long PvT he had during the beta on Kulas Ravine that has many small engagements all around the map which we examine in great detail.
  • Day[9] Daily #85 – Smuft vs Insane @ Metalopolis

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    Day[9] goes over a PvT from the SC2 beta that involves an early aggressive build from Protoss followed by quick expansions. Protoss eventually goes to a Colossus ball along with harass by Warp Prism. Terran then executes a bio-based build ...
  • Day[9] Daily #81 – CowGoMoo Terran Play

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    Day[9] goes over SC2 beta concepts that are new to the Starcraft community. He focuses mainly on the Terran point-of-view and points out small details that make large differences in gameplay, using a matches from CowGoMoo.
  • Day[9] Daily #78 – Nazgul vs OgerAffe @ Metalopolis

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    Day[9] goes over a PvT on meta that deals with the air heavy Terran vs a standard Protoss. He says that Banshees with cloak are very useful vs Protoss. He also mentions resource management and that always spending may not ...
  • Day[9] Daily #76 – Mantra vs CauthonLuck PvT

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    Day[9] looks at a few TvP games from the very early days of SC2. He streams two games where both Protoss go for a Mothership-based playstyle with the first player winning immediately and the second game, involving sky Protoss, going ...
  • Day[9] Daily #73 – SC2 PvT Immortals Analysis

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    Day[9] analyzes SC2 PvT by playing many games with his friend Tristan. He focuses on how to solve the immortal problem in PvT and tries to find the standard play in the matchup.
  • Day[9] Daily #71 – SC2 Battle Report 4 Analysis

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    In this Battle Report, Day[9] examines an SC2 alpha game. He spends time analyzing the features of the map to see how it effects gameplay, along with a large showcase of the actual units themselves.
  • Day[9] Daily #61 – LowLevelReps

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    Day[9] takes a look at a viewer-submitted replay to analyze some of what the player does, and what a low level player can do to improve their gameplay in Brood War. He emphasizes the need for a game plan, and ...
  • Day[9] Daily #60 – LowLevelReps

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    Day[9] takes a look at a viewer-submitted replays to analyze some of what the player does and what a low level player can do to improve their game play in Brood War. He emphasizes the need for a game plan, ...