Day[9]TV Dailies

  • Day[9] Daily #328 – Funday Monday: Attack on Creep!

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    [NO THUMBNAIL] In this Funday Monday, Day[9] challenges viewers to only attack on Creep. In this episode, Danny "ViBE" Scherlong makes a guest appearance!
  • Day[9] Daily #327 – Sen’s ZvZ from NASL finals!

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    [NO THUMBNAIL] Day[9] examines Sen's ZvZ play in order to discover the secret of winning in the matchup. He looks at Sen's decisions, searches for his triggers, and analyzes the thought process behind them.
  • Day[9] Daily #326 – Friendday Wednesday with Destiny ZvP

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    Day[9] discusses Destiny's ZvP style in this Friendday Wednesday. They focus primarily on a burrowed Infestor timing to punish a Forge fast expansion build. By using Infested Terrans, Destiny creates a cost efficient Zerg army on par with that of ...
  • Day[9] Daily #325 – PvP: Where Is Your Edge?

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    [NO THUMBNAIL] Day[9] tackles the basic problem of mirror matchups, especially PvP, where there is a large difficulty in locating and capitalizing on an edge. He examines the unseen galaxy of choices within builds like the 4-Gate, and points out ...
  • Day[9] Daily #324 – Epic PvT Recovery

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    [NO THUMBNAIL] Day[9] takes a look at a long game of PvT in which the Protoss player uses a unique strategy which enables him to eventually come out on top. This episode focuses on the concept of having a lean ...
  • Day[9] Daily #323 – oGsMC’s ZvP

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    [NO THUMBNAIL] Day[9] examines a Protoss air style and shows how such play can be leveraged to provide much better map control than traditional ground styles. In addition, Day[9] demonstrates how this air style can actually cause a Zerg opponent ...
  • Day[9] Daily #322 – Funday Monday: Not a Pylon in Sight

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    [NO THUMBNAIL] In this Funday Monday, Day[9] challenges players to not build any pylons in their main base. Instead, players must use warp prisms, proxies, and pylons all around the map. Day[9] also sheds special insight into the eating habits ...
  • Day[9] Daily #321 – Terran Week: PvT

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    [NO THUMBNAIL] Day[9] shows a few variations on a build focused around a 3rax, Reactor Starport drop harass opening intended to be used against Protoss.
  • Day[9] Daily #320 – Terran Week: Sjow vs Rain TvT

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    [NO THUMBNAIL] Day[9] does an extensive Q&A with the chat regarding a TvT between Sjow and Rain, where both players go for a mech-based style of play.
  • Day[9] Daily #319 – Terran Week: TvZ – Less is More

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    [NO THUMBNAIL] Many are attracted to the luster of a quirky, new, or unusual play style, but in this episode, Day[9] reveals how a very standard build can be just as effective in the TvZ matchup! Also, Day[9] announces the ...
  • Day[9] Daily #318 – Funday Monday SC2BW

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    [NO THUMBNAIL] In this Funday Monday, Day[9] casts replays of viewers playing the StarCraft Broodwar custom game in StarCraft 2. Part 1
  • Day[9] Daily #317 – Terran Week: How Did I Lose?

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    [NO THUMBNAIL] In this episode, Day[9] teaches how to analyze a loss as a Terran player and how to make improvements based on what is seen in a replay.
  • Day[9] Daily #316 – Ganzi vs Genius PvT

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    [NO THUMBNAIL] Day[9] takes a look at three games in which a player sees something and reactively makes on-the-fly decisions to respond to it. In these games between Ganzi and Genius, Day[9] points out very broad examples of in-game decision ...
  • Day[9] Daily #314 – Who is Hwangsin?

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    [NO THUMBNAIL] Day[9] analyzes the amazing Hwangsin, a player who came out of nowhere to decimate everyone at the Team Liquid Open. He takes a look at Hwangsin's games and discusses how a very simple read on an opponent can ...
  • Day[9] Daily #313 – ROOTSlush Larvae Management

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    Day[9] discusses the fundamentals of Larvae mechanics for Zerg, including when to make Drones, when to make Units, and what kinds of Units to make based on the circumstances. To demonstrate, Day[9] analyzes Slush's way of managing his Larvae so ...
  • Day[9] Daily #312 – Newbie Tuesday: How to Learn and Improve

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    In this Newbie Tuesday, Day[9] explains how to learn from your games to improve your play. To demonstrate this, he analyzes a series of games from a person trying to improve and comments about the proper adjustments to make.
  • Day[9] Daily #311 – Funday Monday: No Keyboard, No Problem

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    In this Funday Monday, Day[9] showcases games in which players are challenged to play using only their mouse. Part 1
  • Day[9] Daily #310 – Pinning Your Opponent on a Build

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    Day[9] explains how to determine what units, buildings, and tech possibilities an opponent has based upon limited information. Part 1
  • Day[9] Daily #309 – The Right and Wrong Way to Learn

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    Day[9] explains the common mistake where players examine their play and end up making incorrect adjustments that make their play worse. He goes on to warn against this danger and provides explicit examples of correct and incorrect play adjustments.