Day[9]TV Dailies

  • Day[9] Daily #256 – Funday Monday: Mass Queen!

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    Funday Monday! The constraint: Players are asked to build Queens constantly throughout the game! In addition, Peruvian pro-gamer CatZ offers his own Funday Monday submission which shows him completing this task at the highest level.
  • Day[9] Daily #217 – Funday Monday: Expo Hungry

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    Funday Monday! The constraint: the player must expand every 4 to 5 minutes. This results in hilarious games such as Planetary Fortress Rushes as well as very, very powerful macro games.
  • Day[9] Daily #214 – Madfrog vs Tarson: TvZ Analysis

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    Day[9] offers an analysis of a TvZ game between Madfrog and Tarson on Blistering Sands. The game starts with a 2 port Banshee opening, and lasts until the late game. At the end, he focuses on tips for the 200 ...
  • Day[9] Daily #189 - Newbie Tuesday: Losing to Early Pressure

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    Day[9] analyzes the hiccups that many players experience when faced with early pressure from their opponents. He covers how to counter strategies such as marine SCV rushes, fast 4gates, early Void rays, Hellion harass and general early game aggression. He ...
  • Day[9] Daily #178 – Socke vs BratOK PvT

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    Day[9] examines an interesting PvT game in which Protoss goes Stargate using Void Rays and Phoenixes to pick off Unit structures and SCVs. The game transitions into Templar but still remains interesting as there is a heavy focus on air ...
  • Day[9] Daily #173 – Two (very diferent) ZvP games

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    Day[9] looks at two unorthodox ZvP's. In the first, Check and HongUn demonstrate the importance of understanding how to play to the map rather than using the same strategy regardless of the map. Day[9] then uses his extra time to ...
  • Day[9] Daily #149 – White-Ra Part 3: ZvP Getting Creative with 2 Gate

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    Day[9] introduces a game in which White-Ra opens up with a 2gate aggression, and his opponent is forced to respond with Roaches. From here, White-Ra exploits his opponent's limited options with transitions like DT.
  • Day[9] Daily #120 – Interesting PvT Play from Asia

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    Day[9] analyzes a game in which we see the early workings of the 1-1-1 all-in where Terran creates one of each production facility. However, in these games, the Terran goes mainly bio and Banshee with a few Hellions and then ...
  • Day[9] Daily #111 – SC2 Lucifront TvZ Style

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    Day[9] focuses on a Terran opening that begins with Reapers to induce problems in the Zerg base, forcing Units and killing Drones. He then transitions to a Marauder Helion-centric army, mixing in Thors and Medivacs to allow for continued harass.
  • Day[9] Daily #105 – Diuehilde’s ZvZ #2

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    Day[9] continues his analysis of Diehilde's ZvZ build and how an early defensive Roach play can help transition into a Mutalisk-focused mid-game.
  • Day[9] Daily #104 – Diehilde’s ZvZ #1

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    Day[9] takes a look at a replay pack from Diehilde. He then analyzes Diehilde's build for a Roach early game, transitioning into a Mutalisk-focused mid-game.
  • Day[9] Daily #93 – Nazgul vs Jinro @ Desert Oasis

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    Day[9] presents a game in which Terran opens with Reapers for fast harass and expansion. Protoss opens with a Robotics Facility. The game then transitions into a standard game with Protoss attempting a Colossus-based death ball while Terran goes for ...
  • Day[9] Daily #89 – Jinro vs Haypro TvZ @Desert Oasis

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    Day[9] examines a game in which a great deal of harass is being done by mass Reapers, Hellions, and Banshees allowing Terran to abuse Zerg while still being able to expand. The game contains significant use of Reaper building damage ...
  • Day[9] Daily #83 – TvZ Midgame and Opening

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    Day[9] focuses on the TvZ matchup during the SC2 beta. He meticulously goes over early game build orders for Zerg and gives a good idea on how a player can adjust and tighten his own builds, what specific small details ...
  • Day[9] Daily #72 – SC2 PvP Rep 1 @ Desert Oasis

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    Day[9] and his friend, Tristan, get copies of the SC2 beta. Day[9] explains his thoughts on how Protoss operates. Part 1