Day[9]TV Dailies

  • Day[9] Daily #694 - Dayshi's Mech vs Protoss

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    OH HOLY SEXINESS Dayshi went for mass hellion into tank + viking + hellbat vs Grubby in WCS and it worked BRILLIANTLY! So, we're gonna break it down
  • Day[9] Daily #688 - Grubby vs Kas

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    These games were so insane I can't help but cover it. I'm deeply blown away at how impressively Grubby held his stuff together against Kas's immense macro. We'll analyze at least 2 games from this incredible series!
  • Day[9] Daily #563 - Grubby vs cKiLLeR

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    In this game, we see a back and forth ZvP on StarStation between the ground force of Grubby and Muta/ling force of KiLLeR. We'll see not only some of the considerations for HotS modern ZvP openings, but also what to ...
  • King of the Beta - Polt vs Minigun & TLO vs Grubby

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    Round of 8 matches continue!
  • Day[9] Daily #557 - Grubby KotH PvT games!

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    The GD Studio recently held a king of the hill showmatch with Grubby! Because grubby mollywhomped all of his opposition, we're going to look at and admire his gaming abilities in the PvT matchup :]
  • Day[9] Daily #532 - Grubby HotS games!

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    The recent patch changes are so psycho crazy that I'm not sure WHAT we're going to find, but at the very least we're going to be studying the new units from the protoss point of view to see what's up ...
  • Day[9] Daily #527 - Phoenix vs Phoenix - Grubby v MC

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    Today we see the logic behind the outrageously confusing game 5 between MC and Grubby where each player built an army of 30 phoenixes! It seems completely ridiculously counter-intuitive, but phoenix vs phoenix logic can be tough to navigate in ...
  • Day[9] Daily #436 – PvZ 3 Base and Long Term Play!

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    Day[9] goes over a build that allows Protoss to obtain a quick third while being able to harass the Zerg opponent. It involves a forge FE into +1 Sentrys followed by a Robo and 4 Gates, +2 blink Stalkers for ...
  • Day[9] Daily #434 – Newbie Tuesday: Simplifying Problems!

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    In this Newbie Tuesday, Day[9] presents the idea of identifying problems and solving them simply. To illustrate, he looks at a few PvP games and puts this idea into action.
  • Day[9] Daily #429 – Stephano’s ZvP Late Game Style!

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    Day[9] talks about the meta game of ZvP and the weakness in Zerg transitions. He analyzes Stephano's gameplay, which provides an excellent example of how to get to the ideal late-game Zerg composition.
  • Day[9] Daily #408 – Grubby Never Gives up in PvT!

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    Day[9] studies Grubby's PvT play, which involves opening with 3GateRobo and then focusing on getting a lot of very fast upgrades Part 1 – Grubby’s opening; the value of 2 bases
  • Day[9] Daily #407 – Grubby vs Sheth – ZvP decision making

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    Day[9] focuses on how Protoss can deal with Zerg players making three fast hatcheries as a response to Forge FE. He does this by looking at harass timings and investigating early/midgame expanding patterns overall.
  • Day[9] Daily #403 – Grubby’s Phoenix PvP!

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    Day[9] Daily #403 – Grubby’s Phoenix PvP! Day[9] analyzes Grubby's Phoenix opening in PvP. He shows having a very mobile army in the early stage of the game allows for early harassment and abundant scouting. Finally, Day[9] explores how to ...
  • Day[9] Daily #270 – A Grubby Special!

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    Day[9] examines how Grubby uses a highly mobile army to survive and recover from major damage. Part 1 Watch on Blip