Day[9]TV Dailies

  • Day[9] Daily #317 – Terran Week: How Did I Lose?

    [NO THUMBNAIL] In this episode, Day[9] teaches how to analyze a loss as a Terran player and how to make improvements based on what is seen in a replay.
  • Day[9] Daily #268 – Funday Monday: Battle of the Chat Mods!

    Funday Monday! No player constraint this week! Instead, the Day[9] Admins battle it out for our entertainment! It turns into all around amazingness!!
  • Day[9] Daily #189 - Newbie Tuesday: Losing to Early Pressure

    Day[9] analyzes the hiccups that many players experience when faced with early pressure from their opponents. He covers how to counter strategies such as marine SCV rushes, fast 4gates, early Void rays, Hellion harass and general early game aggression. He ...
  • Day[9] Daily #187 - Terran vs Protoss

    Day[9] examines 3 TvP games with differing maps and builds including a replay from Jimpo with a fast Ghost style which is powerful both offensively and defensively.
  • Day[9] Daily #158 – HuK vs Silver (PvT)

    Day[9] looks at a game which displays a good early aggressive strategy from the Terran, involving building a bunker in the enemy’s main base, thereby limiting him to only one. He also looks at a very slow tank push that ...
  • Day[9] Daily #155 – MorroW vs Predy: TvT Thoughts

    Day[9] goes in-depth on map control in TvT battles that are tank-based with some bio mixed in. He examines what signs to look for and what timings to expect when an opponent is doing basically the same thing as the ...
  • Day[9] Daily #152 – Jinro vs LaLuSh: Epic TvZ

    Day[9] reviews Jinro's early Starport/Viking play with a transition into mech. In addition, Day[9] talks about the importance of creep and Zerg mobility, especially when the Terran player transitions into mech.
  • Day[9] Daily #147 – White-Ra Part 1: PvT Special

    Day[9] looks at a match in which White-Ra deploys an early Void Ray to force his opponent into using certain units so that he can gain a unit counter advantage. Additionally, Day[9] looks at how White-Ra handles early pressure.
  • Day[9] Daily #135 – Brat_OK Part 1: The PvT Special

    Day[9] examines a strategy which uses a ghost Marine-centered army instead of the typical Maraurder blob that was common at this stage of the game post release. The Marines and Ghost's emp allows for a lot of very quick dps ...
  • Day[9] Daily #113 – Day[9] vs Moonglade @ Kulas Ravine

    Oh no! Day[9] loses a game against Moonglade, and he doesn't really know why! Instead of brooding about it, he broadcasts his loss all over the internets to try to figure out why it happened.
  • Day[9] Daily #111 – SC2 Lucifront TvZ Style

    Day[9] focuses on a Terran opening that begins with Reapers to induce problems in the Zerg base, forcing Units and killing Drones. He then transitions to a Marauder Helion-centric army, mixing in Thors and Medivacs to allow for continued harass.
  • Day[9] Daily #104 – Diehilde’s ZvZ #1

    Day[9] takes a look at a replay pack from Diehilde. He then analyzes Diehilde's build for a Roach early game, transitioning into a Mutalisk-focused mid-game.
  • Day[9] Daily #101 – KawaiiRice PvT Style

    Day[9] explores an early expanding build to help hold off early Warp Gate pressure. He examines three games played by the same 2 players (KawaiiRice and Azz), and highlights the strengths and weaknesses of this build against multiple variations of ...
  • Day[9] Daily #87 – Jinro vs Lucifron TvT @ Kulas Ravine

    Day[9] looks at a TvT that focuses on early gasless expands then transitions to a bio vs bio playstyle. Both players focus heavily on Marines as they continue to expand. SCVs are pulled. It is interesting to note how late ...
  • Day[9] Daily #86 – Day[9] vs Win PvT @ Kulas Ravine

    Day[9] examines a long PvT he had during the beta on Kulas Ravine that has many small engagements all around the map which we examine in great detail.
  • Day[9] Daily #84 – ZvP timings and Openings

    Day[9] pays close attention to the ZvP matchup in the SC2 beta from the Zerg's point of view, focusing heavily on timings, such as the timing of a Stargate off one base or the amount of Larvae that should have ...
  • Day[9] Daily #82 – Oversky’s Zerg Analysis

    Day[9] looks at more games from Oversky showing us some of the early Zerg play in SC2, including Roach-based play and Hydra-based play and some Mutalisk-based play.
  • Day[9] Daily #77 – PvP Testing

    Day[9] goes over some strats on PvP, mainly involving fast gates, both in the player's base and proxied, and pressuring with Zealots and Stalkers.
  • I'm Back - M20 Drafts

    I'm finally back from Hong Kong and ready to enjoy some M20! As usual, I love to kick off new sets by trying out some drafting action :D

  • MTGA - Tryhard Tuesday

    I'll likely be continuing my drafting and doing SOME constructed becuase I need Big Chandra in my life :)

  • Day[9] Learns Dota - The Return

    After what seems like an eternity of not playing with Kevin, I'm FINALLY BACK! I fully expect him to catch me up on the meta, how to play, how to succeed, how to not throw, and what the right items ...

  • Mostly Walking - Sam & Max Hit The Road Day 2

    We FINALLY return for a single episode of Mostly Walking now that i'm back from Hong Kong!

  • MTGA - M20 Fun Deck Brewing

    After a few days of collection building, I'm excited to actually construct some of the neato ideas that have been lurking in my brain whilest in Hong Kong!