Day[9]TV Dailies

  • Day[9] Daily #450 – Parting's PvT Gateway Style!

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    Day[9] looks at a number of Parting's PvT games, analyzing his fast expands and early pressure gateway attacks. Parting faces Alive, Rain, STC and MarineKing with emphasis on Probe production and Sentries.
  • Day[9] Daily #433 – Funday Monday: Artosis Pylownage

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    In today's Funday Monday, players were asked to submit games with the following constraint: all of their vital structures must be powered by one Pylon, and that Pylon must not be in your base!
  • Day[9] Daily #430 – LiquidZenio vs oSgSuperNova

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    Day[9] casts a game where LiquidZenio encounters an aggressive 2rax from SuperNova, but is able to gain an advantage by defending properly and following through with a baneling bust attack. Day[9] reveals the thought process behind the decisions and discusses ...
  • Day[9] Daily #425 – Funday Monday: Mothership Rush

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    In this Funday Monday, Day[9] challenges players to not take their first expansion until they have built a mothership! Part 1 Part 2 Part 3
  • Day[9] Daily #423 – Burrowed Baneling Funday Monday!

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    In this Funday Monday, Day[9] challenges players to do as much damage as possible with burrowed Banelings. The excitement of burrowed Baneling hits and near misses makes this episode hilarious!
  • Day[9] Daily #419 – Newbie Tuesday: Fixing 1 Problem at a Time

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    Day[9] introduces the concept of adjusting your play one thing at a time to improve. He takes a look at five pro games and decides from each game one problem that should be fixed.
  • Day[9] Daily #415 – Stopping Mutalisks in PvZ

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    Day[9] analyzes how to react to a Zerg player who goes for a counter attack style. Most of the time, Protoss players do not understand how to position an army to stop Muta harass. He also focuses on helping Zerg ...
  • Day[9] Daily #412 – ZvP Roach Free Zeniownage

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    Day[9] points out the weakness in the Ling/Muta base trade style and introduces a solution provided by Zenio, where he shows that Hydralisks can be used as a stepping stone, Zenio demonstrates a beautiful style that deals with a variety ...
  • Day[9] Daily #410 – Funday Monday: Defense is OFFENSE!

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    In this Funday Monday, Day[9] challenges players to use spine crawlers in every attack. Part 1 - Daily #410 Part 2 - Daily #410 Part 3 - Daily #410
  • Day[9] Daily #406 – Newbie Tuesday: The Late Game

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    Day[9] explains the late-game mindset and teaches about end-game transitions. He discusses the basic three ideas of the late game: 1st - bringing the right tools to the late game2nd - whether you are ready with a good late game ...
  • Day[9] Daily #399 – Very Easy PvT by Empire.Kas

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    In this Daily we'll see KAS PvT two games which is based on really fast third Command Center and mass tech. His strategy is as simple and standard as possible this can be.
  • Day[9] Daily #394 – Terran Week: Thorzain's TvT!

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    In this Terran versus Terran Daily, Day[9] analyzes ThorZaiN’s build and miraculous ability to simply have more Units than his opponent at every point in the mid-game. This Daily emphasizes the important of hitting an opponent continually where he is ...
  • Day[9] Daily #392 – Rapid Reads, Protoss Style!

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    In this daily, Day[9] explains how Protoss players can rapidly make strategic reads based on what they see. Day[9] shows what decision should be made (attack, expand, or tech) based on what information is seen.
  • Day[9] Daily #389 – LiquidZenio's Sturdy PvZ!

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    Day[9] analyzes a Protoss versus Zerg game between Wulong and Zenio in which Wulong opens with a brilliant style to buy time for him to reach a powerful late-game composition. Day[9] discusses the importance of being aggressive with a Roach/Hydra ...
  • Day[9] Daily #382 – Newbie Tuesday: Thinking in 3s

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    Day[9] takes viewers through a game involving HerO which demonstrates how to improve your play by creating a list of three things to work on. Day[9] emphasizing that while trial and error is key, having a simple list of ideas ...
  • Day[9] Daily #377 – Funday Monday: Mothership Rush!

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    In this Funday Monday, Day[9] showcases games from the audience where players were not allowed to expand until they had begun building a mothership. This unusual constraint leads to some very interesting and exciting gameplay.
  • Day[9] Daily #357 – IdrA vs Puma Game #2

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    Day[9] analyzes an extremely long yet very close match between IdrA and Puma in order to highlight how both players were able to stay standard for an unusual amount of time. Day[9] also focuses on ways to rebuild an army ...
  • Day[9] Daily #351 – Funday Monday: 4 Gate? Try 4 Base!

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    [NO THUMBNAIL] In this Funday Monday, Day[9] challenges viewers to expand three times before doing anything else substantial in their games. Day[9] also features a special submission from CatZ.
  • Day[9] Daily #348 – Thorzain vs DRG TvZ

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    [NO THUMBNAIL] Day[9] investigates the Terran versus Zerg matchup by analyzing a fantastic game between ThorZaiN and DongRaeGu. Day[9] discusses the decision making of both players as the match progresses.
  • Day[9] Daily #347 – Funday Monday: No Stalkers!

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    [NO THUMBNAIL] In this Funday Monday, Day[9] showcases user-submitted games in which players are not allowed to make Stalkers. This unique rule leads to some very strange Unit compositions and interesting games.