Day[9]TV Dailies

  • Day[9] Daily #418 – Funday Monday: Lift ‘em up!

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    Day[9] Daily #418 - Funday Monday: Lift ‘em up! In this Funday Monday, players are again challenged to lift off their command center at the start of the game and to land it in another base. Only after the command ...
  • Day[9] Daily #396 – Terran Week: Mech in TvP

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    Day[9] evaluates the effectiveness of mech play in the Terran versus Protoss match-up by analyzing key components in opening build orders how to engage efficiently. Day[9] also notes the potential weaknesses of this style and how to best utilize its ...
  • Day[9] Daily #377 – Funday Monday: Mothership Rush!

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    In this Funday Monday, Day[9] showcases games from the audience where players were not allowed to expand until they had begun building a mothership. This unusual constraint leads to some very interesting and exciting gameplay.
  • Day[9] Daily #369 – SelecT Crushes MVP With Aggression

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    In this Daily, Day[9] analyzes a brilliant Terran vs. Terran match between SeleCT and MVP. Day[9] discusses both players’ strategies and shows how SeleCT’s constant aggression crushes his opponent. This episode also features several viewer attempts to play like NesTea ...
  • Day[9] Daily #368 – Funday Monday: Half Health Battles

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    In this Halloween edition of Funday Monday, Day[9] showcases audience games where players compete in 1v1 games with a 50% unit health handicap.
  • Day[9] Daily #365 – Becoming MVP

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    Day[9] focuses on MVP’s incredibly effective non-committal aggression with a Marine-Tank composition. He notes that by being efficient with your units, you are able to conserve and ideally never need to rebuild your army.
  • Day[9] Daily #364 – Funday Monday: The Wrong Side of the Bed

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    This Funday Monday features audience games where players are not allowed to expand on their half of the map. Day[9] walks viewers through several games and explores the creative way players cope with the long distances involved.
  • Day[9] Daily #337 – Funday Monday: We Have Liftoff!

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    In this Funday Monday (one of Day[9]'s personal favorites), players are challenged to lift off their command center at the start of the game and to land it in another base. Only after the Command Center has been moved are ...
  • Day[9] Daily #332 – Funday Monday: Planetary Fortress Rushing

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    In this Funday Monday, Day[9] shows off a few games where a brave few struggle to successfully and hilariously implement Planetary Fortress Rushes!
  • Day[9] Daily #328 – Funday Monday: Attack on Creep!

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    [NO THUMBNAIL] In this Funday Monday, Day[9] challenges viewers to only attack on Creep. In this episode, Danny "ViBE" Scherlong makes a guest appearance!
  • Day[9] Daily #324 – Epic PvT Recovery

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    [NO THUMBNAIL] Day[9] takes a look at a long game of PvT in which the Protoss player uses a unique strategy which enables him to eventually come out on top. This episode focuses on the concept of having a lean ...
  • Day[9] Daily #323 – oGsMC’s ZvP

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    [NO THUMBNAIL] Day[9] examines a Protoss air style and shows how such play can be leveraged to provide much better map control than traditional ground styles. In addition, Day[9] demonstrates how this air style can actually cause a Zerg opponent ...
  • Day[9] Daily #322 – Funday Monday: Not a Pylon in Sight

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    [NO THUMBNAIL] In this Funday Monday, Day[9] challenges players to not build any pylons in their main base. Instead, players must use warp prisms, proxies, and pylons all around the map. Day[9] also sheds special insight into the eating habits ...
  • Day[9] Daily #319 – Terran Week: TvZ – Less is More

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    [NO THUMBNAIL] Many are attracted to the luster of a quirky, new, or unusual play style, but in this episode, Day[9] reveals how a very standard build can be just as effective in the TvZ matchup! Also, Day[9] announces the ...
  • Day[9] Daily #314 – Who is Hwangsin?

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    [NO THUMBNAIL] Day[9] analyzes the amazing Hwangsin, a player who came out of nowhere to decimate everyone at the Team Liquid Open. He takes a look at Hwangsin's games and discusses how a very simple read on an opponent can ...
  • Day[9] Daily #312 – Newbie Tuesday: How to Learn and Improve

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    In this Newbie Tuesday, Day[9] explains how to learn from your games to improve your play. To demonstrate this, he analyzes a series of games from a person trying to improve and comments about the proper adjustments to make.
  • Day[9] Daily #311 – Funday Monday: No Keyboard, No Problem

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    In this Funday Monday, Day[9] showcases games in which players are challenged to play using only their mouse. Part 1
  • Day[9] Daily #305 – ZOMG I’m Back!

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    [NO THUMBNAIL] Day[9] presents the idea of "convergence points," a phenomenon wherein Terran players often arrive at the same set of structures with different builds. He explains the importance of using convergence points to get back on track if you ...
  • Day[9] Daily #299 – How to get a 90% winrate with Terran

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    Today Day[9] looks at a rather unknown player, Happy, and some of his brilliant tactics in game such as how he rearranges his buildings to optimize his add-ons or the guaranteed nature of his Banshee damage and the importance of ...
  • Day[9] Daily #298 – Newbie Tuesday: Using Ghosts

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    Here Day[9] showcases the Ghost by showing games where several players take a crack at using the Unit. The focus of this Daily was on making sure to have a strong economy and to make sure we appropriately get upgrades ...
  • DayKnight Festival: Stream Day

    The Festival is an online gathering where DayKnights meet, play games together, and have fun. Join the DayKnight Discord, say hi, and find players for various games using the !lfg command (looking for game).

  • DayKnight Festival: Community Day

    The Festival is an online gathering where DayKnights meet, play games together, and have fun. Join the DayKnight Discord, say hi, and find players for various games using the !lfg command (looking for game).