Day[9]TV Dailies

  • Lets Learn StarCraft - Micromanagement Continued

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    Again, we'll focus on specific units and micro interactions critical to success in SC:BW! LLSC 39: Zerg Micro LLSC 40: Terran Micro LLSC 41: Protoss Micro
  • Day[9] Daily #478 – LiquidTaeja TvT games!

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    In this daily, we analyze a game between Taeja and Tree. The Tank lines in TvT show what expansions are covered and where our reinforcement line is. We also see the effectiveness of drops and how they creates "islands" of ...
  • Day[9] Daily #474 – LiquidHerO vs mouzMaNa – Neat PvP

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    In today’s wonderful PvP matchup, we get the chance to examine some neato Phoenix vs Blink Stalker play and talk about them big problems in the Mid-game! More specifically, I like to talk about what to focus on AFTER both ...
  • Day[9] Daily #472 – Stephano’s fast max ZvP

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    Day[9] demonstrates a complete ‘how-to’ in regards to Stephano’s 11 minute Roach/Ling max. He continues by looking at proper execution in the early game, common issues, and how one might successfully transition into Infestor or Brood Lord tech in late ...
  • Day[9] Daily #469 – ToD vs Parting: Amazing PvP

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    Day[9] explores the possibilities in mid and late game Protoss versus Protoss match-ups by analyzing a Phoenix-based opening by ToD and an easy-to-duplicate fast expand 3-gate-robo from Parting. Both of these matches lead to very interesting mid and late games.
  • Day[9] Daily #467 – EmpireViolet vs coLGanZi

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    In this daily, Day[9] explores two styles or two players from the Red Bull Battlegrounds tournament. In the first game, he focuses on the counter-attack heavy style of Violet against frontal assault. In the second game, he focuses on GanZi’s ...
  • Day[9] Daily #466 – QuanticIllusion's Aggressive, Unorthodox Play

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    In this episode, Day[9] features analysis of Illusion’s extremely aggressive style and discusses how to use it against standard Zerg players.
  • Day[9] Daily #465 – Low Econ TvT

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    In today's daily, we look at a very DENSE game between SeleCT vs aLive. We see a proxy, which makes the game very crazy where both players aren't exactly sure whether or not they have an edge or not. In ...
  • Day[9] Daily #461 – White-rA vs LiquidTLO!

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    In this daily, Day[9] lets his audience choose which games are looked at. By viewer choice, he investigates two crazy games from a friendly best of 7 showmatch between White-Ra and TheLittleOne.
  • Day[9] Daily #439 – HuK's PvP DT Play

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    Day[9] analyzes HuK's 7-minute DT play in the PvP matchup. He discusses how to use DTs to help both give an edge and transition into a late-game, high-tech army. Ultimately, Day[9] shows that HuK's DTs are used more for defense ...
  • Day[9] Daily #436 – PvZ 3 Base and Long Term Play!

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    Day[9] goes over a build that allows Protoss to obtain a quick third while being able to harass the Zerg opponent. It involves a forge FE into +1 Sentrys followed by a Robo and 4 Gates, +2 blink Stalkers for ...
  • Day[9] Daily #431 – Simple TvT Openings by Puma!

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    Day[9] analyzes the TvT matchup by showing a few of the builds from the PuMA's vast and deadly arsenal. Part 1 – Simple TvT opening with fast Banshee and using the information we're getting
  • Day[9] Daily #420 – Naniwa’s PvT Opening

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    Day[9] presents Naniwa's sentry-heavy style of play which involves opening with a 1-gate fast expand while only making sentries. He points out that this style is beneficial because it allows the Protoss to expand quickly while retaining the option to ...
  • Day[9] Daily #416 – MarineKing vs White-Ra – 2Rax Opening!

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    Day[9] focuses on MarineKing's super aggressive bio and Medivac timing push versus Protoss. With this style, Terran players solve the problems of scouting, transition, and dealing with Protoss greed at once. He explores how to transition out of this style ...
  • Day[9] Daily #415 – Stopping Mutalisks in PvZ

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    Day[9] analyzes how to react to a Zerg player who goes for a counter attack style. Most of the time, Protoss players do not understand how to position an army to stop Muta harass. He also focuses on helping Zerg ...
  • Day[9] Daily #396 – Terran Week: Mech in TvP

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    Day[9] evaluates the effectiveness of mech play in the Terran versus Protoss match-up by analyzing key components in opening build orders how to engage efficiently. Day[9] also notes the potential weaknesses of this style and how to best utilize its ...
  • Day[9] Daily #394 – Terran Week: Thorzain's TvT!

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    In this Terran versus Terran Daily, Day[9] analyzes ThorZaiN’s build and miraculous ability to simply have more Units than his opponent at every point in the mid-game. This Daily emphasizes the important of hitting an opponent continually where he is ...
  • Day[9] Daily #390 – Funday Monday: The Closest Game of All Time

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    The submission was simple: give me the closest game of all time. There were many games from many levels of skill. Though there were some high level games, we of course chose the most entertaining. CELEBRATE 2011 EVERYONE!!
  • Day[9] Daily #370 – Huk vs Aria

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    There’s been quite the buzz about the player Aria. He seems to play a very aggressive style with extremely crisp mechanics. His reaction time is absurd and his general use of compositions is somewhat unusual. With so much excitement in ...
  • Day[9] Daily #365 – Becoming MVP

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    Day[9] focuses on MVP’s incredibly effective non-committal aggression with a Marine-Tank composition. He notes that by being efficient with your units, you are able to conserve and ideally never need to rebuild your army.