Day[9]TV Dailies

  • Day[9] Daily #616 - Minigun's Phoenix Colossus PvT style

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    In today's daily, we're going to check out Minigun's fancy PvT style involving Phoenix & Colossus! We'll look at three basic things Part 1 Part 2
  • Day[9] Daily #601 - Cute PvZ builds

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    In today's daily, we'll look at a number of cute, quick PvZ games and plays in the matchup to see what and how we can exploit the weaknesses of our zergy buddies. Each one of these games will open with ...
  • Day[9] Daily #532 - Grubby HotS games!

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    The recent patch changes are so psycho crazy that I'm not sure WHAT we're going to find, but at the very least we're going to be studying the new units from the protoss point of view to see what's up ...
  • Day[9] Daily #474 – LiquidHerO vs mouzMaNa – Neat PvP

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    In today’s wonderful PvP matchup, we get the chance to examine some neato Phoenix vs Blink Stalker play and talk about them big problems in the Mid-game! More specifically, I like to talk about what to focus on AFTER both ...
  • Day[9] Daily #469 – ToD vs Parting: Amazing PvP

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    Day[9] explores the possibilities in mid and late game Protoss versus Protoss match-ups by analyzing a Phoenix-based opening by ToD and an easy-to-duplicate fast expand 3-gate-robo from Parting. Both of these matches lead to very interesting mid and late games.
  • Day[9] Daily #403 – Grubby’s Phoenix PvP!

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    Day[9] Daily #403 – Grubby’s Phoenix PvP! Day[9] analyzes Grubby's Phoenix opening in PvP. He shows having a very mobile army in the early stage of the game allows for early harassment and abundant scouting. Finally, Day[9] explores how to ...
  • Day[9] Daily #356 – Controlling Game Flow

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    In this Daily, Day[9] discusses the concept of gameflow wherein one player’s play forces his opponent down a certain lane of decision making that ultimately provides a benefit to the original player. To explore this concept, Day[9] showcases a game ...
  • Day[9] Daily #323 – oGsMC’s ZvP

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    [NO THUMBNAIL] Day[9] examines a Protoss air style and shows how such play can be leveraged to provide much better map control than traditional ground styles. In addition, Day[9] demonstrates how this air style can actually cause a Zerg opponent ...
  • Day[9] Daily #307 – White-Ra vs Idra

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    Day[9] delves in to a game between immensely popular White-Ra and IdrA, providing overall analysis that progresses in to an in-depth look at the game from the Zerg perspective.
  • Day[9] Daily #276 – Cruncher vs Check PvZ

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    Day[9] breaks down Cruncher's unusual ZvP style that he recently used to beat Idra. The build starts with Phoenix and Void Ray pressure and transitions into a two base Colossus ball with Void Ray support.
  • Day[9] Daily #229 – Dealing with Insane Games

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    Day[9] looks at an insane game in which a Baneling bust puts both players in an awkward spot where neither really knows who is in the lead. He shows some techniques to deal with this, and what players' strong and ...
  • Day[9] Daily #207 – Artosis vs RenieHour

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    Day[9] analyzes a PvZ matchup between Artosis and RenieHour. **SPOILER ALERT** Day[9]'s computer crashes 10 minutes into the broadcast! Part 1
  • Day[9] Daily #184 – Newbie Tuesday #1

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    This is the first in the series of Tuesday episodes dedicated to players below the Diamond level. Day[9] examines the common mistakes of Bronze through Platinum level players, shows what to focus on and what not to really worry about ...
  • Day[9] Daily #173 – Two (very diferent) ZvP games

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    Day[9] looks at two unorthodox ZvP's. In the first, Check and HongUn demonstrate the importance of understanding how to play to the map rather than using the same strategy regardless of the map. Day[9] then uses his extra time to ...
  • Day[9] Daily #166 – Geist vs NightEnd PvP

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    Day[9] examines a PvP game that does not involve a 4gate at all. Instead, both players go for a Robotic Facility. One player upgrades to Phoenix with Probe harass and then transitions to a Voidray Colossus ball, which eventually wins ...
  • Day[9] Daily #151 – HuK’s ZvP Phoenix Follow Up

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    Day[9] looks at HuK's play versus his Zerg opponent, Habit, in which he immediately transitions into a Stargate after getting 2 gateways. HuK then begins one base pushes, and Day[9] discusses the outcome and strategy of his pushes in detail.
  • Day[9] Daily #146 – Gold Level 2v2 Analysis

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    Day[9] analyzes a gold 2v2 play with discussing a strategy that relies on surprising an opponent as well as map awareness. In this game, he encourages players to execute early timing attacks rather than the typical gold 2v2 turtling/macro strategy.
  • Day[9] Daily #143 – Day[9] vs Tasteless – Random vs Random Lulz

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    Day[9] analyzes a game between himself and his brother Tasteless. He opens with a 2gate build and then transitions into a Phoenix mid-game with a Zealot and Templar late-game composition.
  • Day[9] Daily #130 – Day[9] vs Jinro’s Mech

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    Day[9] examines a series of games he played against Jinro, who experimented with mech versus Protoss in the beta. Day[9] meticulously goes over the early-game, mid- and late- game, and what to do or not do when playing versus mech.
  • Day[9] Daily #109 – SC2 Nony’s Phoenixes PvT

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    Day[9] analyzes Nony's aggressive, Phoenix-based, PvT opening. This is a follow-up to Day[9] Daily #108, which focuses on Nony's PvP Phoenix openings.