Day[9]TV Dailies

  • Day[9] Daily #475 – Warp Prism PvT style!

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    In this daily, we're going look at something I talk about all the time: finding problems and asking questions! So, in this daily, we're going to be examining some questions Protoss buddies have in PvT, more specifically:
  • Day[9] Daily #461 – White-rA vs LiquidTLO!

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    In this daily, Day[9] lets his audience choose which games are looked at. By viewer choice, he investigates two crazy games from a friendly best of 7 showmatch between White-Ra and TheLittleOne.
  • Day[9] Daily #454 – Leenock vs Parting!

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    Day[9] investigates slightly unorthodox PvZ play between Parting and Leenock. He begins giving an overview of the openings and timings of the attacks. He then goes on to highlight the very odd Zerg transitions and blink harassment which segways gameplay ...
  • Day[9] Daily #407 – Grubby vs Sheth – ZvP decision making

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    Day[9] focuses on how Protoss can deal with Zerg players making three fast hatcheries as a response to Forge FE. He does this by looking at harass timings and investigating early/midgame expanding patterns overall.
  • Day[9] Daily #383 – LiquidHerO's Nutty PvT Style

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    Day[9] takes a look at HerO's aggressive Protoss versus Terran style which focuses heavily on harassing his opponent. By doing this, Day[9] shows that HerO is able to keep his defense and army composition strong without making any compromises throughout ...
  • Day[9] Daily #384 – LiquidHerO’s Nutty PvT Style (Parts 1, 2, 3)

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    We’ll be looking at three games today to try to find patterns in when “key moments” occur. That is, we’ll be trying to find when we gain or lose an advantage and then trying to figure out why! Get ready ...
  • Day[9] Daily #361 – Stephano vs KiwiKaki

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    In this daily, Day[9] explores the concept that placing constraints on a player in a game will inspire creativity. Day[9] analyzes a game between Stephano and KiwiKaki and evaluates how simple constraints that KiwiKaki imposes on himself result in innovative ...
  • Day[9] Daily #356 – Controlling Game Flow

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    In this Daily, Day[9] discusses the concept of gameflow wherein one player’s play forces his opponent down a certain lane of decision making that ultimately provides a benefit to the original player. To explore this concept, Day[9] showcases a game ...
  • Day[9] Daily #350 – HuK vs Rain PvT

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    This episode features an incredible game between HuK and Rain. Day[9] returns to basics by providing general insight into both players’ builds, Unit mixes, and Unit positioning.
  • Day[9] Daily #349 – LiquidHerO vs EGIdrA ZvP

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    [NO THUMBNAIL] In this daily, Day[9] analyzes HerO’s heavy harassment based Protoss versus Zerg style by looking into his general decision making processes.
  • Day[9] Daily #346 – Checking Out PvT

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    Day[9] investigates the PvT matchup by looking at several high level games between WhiteRa and DDE. This daily includes overall commentary as well as separate analysis from both the Protoss and Terran perspectives.
  • Day[9] Daily #343 – Catz vs White-Ra

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    Day[9] focuses on a single game between White-Ra and Catz where specific, less talked about aspects of the game are discussed. Day[9] touches on subjects like proxy hatching a forge fast expanding Protoss and looking at when and why a ...
  • Day[9] Daily #241 – Funday Monday: Warp Prisms

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    Funday Monday! The constraint: Players can only attack using Warp Prism harassment until they have at least 3 bases. Part 1 Watch on Blip
  • Day[9] Daily #236 – Machine vs KiWiKaKi: ZvP Analysis

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    Day[9] shows how KiWiKaKi creatively solves problems by thinking ahead in this a ZvP tournament match from the SCReddit Invitational. Part 1 Watch on Blip
  • Day[9] Daily #201 – Newbie Tuesday: Using Drops

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    Day[9] explains the pitfalls many beginners make when trying to incorporate drops into their play and how to avoid them. Part 1 Watch on Blip -Can you talk about KiwiKaki's drop on Idra in the IEM last weekend?
  • Day[9] Daily #178 – Socke vs BratOK PvT

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    Day[9] examines an interesting PvT game in which Protoss goes Stargate using Void Rays and Phoenixes to pick off Unit structures and SCVs. The game transitions into Templar but still remains interesting as there is a heavy focus on air ...
  • Day[9] Daily #127 – White-Ra vs Maka @ Incineration Zone

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    Day[9] examines a game with the 1-1-1 against the Stargate first style of Protoss. We see that with the harass, we can keep Terran in their bases for a short time. The game eventually transitions to a Templar-focused army instead ...
  • Day[9] Daily #95 – PvT Immortal Drop Opening

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    Day[9] focuses on games that involve rapidly getting Immortals in order to clear rocks so the player achieves a quick gold base. The player can than harass with these Immortals as he transitions to a Warp Prism and more Gateways.
  • Day[9] Daily #91 – TheLittleOne vs DeMuslim PvT @ Metalopolis

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    Day[9] goes over an interesting game in which Protoss opens with a Prism and a Colossus and harasses with Colossi drops. This is eventually followed by a Zealot-heavy army with Colossus Prism and Templar for support against a Marauder-heavy composition.