Thanks, Steph!

I think I'm going to look more deeply into the course descriptions, and see how I answer the cover letter questions for the application from both a Design and an Analysis point of view, see if that brings out my true passion in the written word...

I do see the Analysis track as almost more of a "supporter" role for the gaming industry/community/culture (however you want to define it), while at the same time creating in the form of research and knowledge. 

I believe the first semester will be quite similar for both Design and Analysis, so I still have some time yet to find my way and make my final decision (if I get accepted, of course). Agh, spoiled for choice!