Hey guys! So I got very, very, very frustrated playing PvZ because people would just form a roach-ling-speed timed push which would essentially require me to two base and mass as many immortals, sentries, stalkers, basically an insane amount of units, and it would still be hard to defend successfully, so I started doing an AirToss build because it seems like this is a very, very popular trend in ZvP atm. It's very similiar in a way to the TvZ win without attacking, in that you get a strong economy and protect it until you reach critical mass, then you just kill everything.
I hope this can be helpful to many Protoss players getting very frustrated vs Zerg timing a quick attack and getting very easy wins doing nothing but a simple macro build!Here's a some replays of me performing this build:
http://drop.sc/371585 - FrostLE
http://drop.sc/371586 - YeonsuLE
I'm sure there can be a lot of improvements such as introducing more production facilities and more bases, and those decision more experienced players can make, but so far this is the only build where I would be able to regularly take a third without delay and with confidence, because it's so easy to defend vs ling run-bys with the more mobile air army. Definately a great build for new people to try to get into the habit of expanding quickly :D