Sean Plott

  • Location: Los Angeles, CA
  • Website:
  • Twitch Stream: day9tv
  • Youtube: day9tv
  • Member since: June 29, 2012
  • Post count: 2279
  • Followers: 8571
  • Staff

Twitter: day9tv

All Profiles

  • Day[9] Daily #309 – The Right and Wrong Way to Learn

    Day[9] explains the common mistake where players examine their play and end up making incorrect adjustments that make their play worse. He goes on to warn against this danger and provides explicit examples of correct and incorrect play adjustments.
  • Day[9] Daily #1 – Flash vs Hero TvZ

    The very first Day[9] Daily! Day[9] focuses on Terran mid game aggression forcing Zerg to be out of position. Terran's aggressive push also forces Zerg to be out of his base and at home defending.
  • Day[9] Daily #371 – Sase’s PvT Drop Play

    PvT is widely considered to be the hardest matchup in the game. While Terran has a fairly straightforward time building a Marine, Marauder, Medivac, Ghost, viking mix, Protosses often struggle with clear goals or methods of applying pressure. Sase solves ...
  • Day[9] Daily #392 – Rapid Reads, Protoss Style!

    In this daily, Day[9] explains how Protoss players can rapidly make strategic reads based on what they see. Day[9] shows what decision should be made (attack, expand, or tech) based on what information is seen.
  • Day[9] Daily #311 – Funday Monday: No Keyboard, No Problem

    In this Funday Monday, Day[9] showcases games in which players are challenged to play using only their mouse. Part 1
  • Day[9] Daily #219 – Friendday Wednesday with TLO

    Day[9] and TheLittleOne analyze a game where TLO puts on early pressure with Roaches and Banelings and then takes it to the late game. They particularly focus on TLOs in-game decision-making and his thoughts during the game. This is a ...
  • Day[9] Daily #367 – NesTea's ZvT

    Day[9] discusses NesTea’s economy-focused combination of heavy droning and careful map awareness in combination with early Zerglings. Day[9] emphasizes NesTea’s goal of taking no damage rather than attempting to deal damage to his opponent.
  • Day[9] Daily #366 – Naniwa's PvZ Style

    In this Daily, Day[9] focuses on Naniwa’s well-rounded 4-gate robo opening that allows him to take a safe third base against Zerg behind early aggression. Day[9] also highlights viewer attempts to imitate MVP’s play discussed in the previous episode.
  • Day[9] Daily #365 – Becoming MVP

    Day[9] focuses on MVP’s incredibly effective non-committal aggression with a Marine-Tank composition. He notes that by being efficient with your units, you are able to conserve and ideally never need to rebuild your army.
  • Day[9] Daily #364 – Funday Monday: The Wrong Side of the Bed

    This Funday Monday features audience games where players are not allowed to expand on their half of the map. Day[9] walks viewers through several games and explores the creative way players cope with the long distances involved.
  • Day[9] Daily #358 – A Game I Hated

    In this episode, Day[9] examines a ZvP game between two high level players who lack a clear vision for what builds they wish to execute. Day[9] clears up some confusion in the decision making process that can emerge and focuses ...
  • Day[9] Daily #347 – Funday Monday: No Stalkers!

    [NO THUMBNAIL] In this Funday Monday, Day[9] showcases user-submitted games in which players are not allowed to make Stalkers. This unique rule leads to some very strange Unit compositions and interesting games.
  • Day[9] Daily #325 – PvP: Where Is Your Edge?

    [NO THUMBNAIL] Day[9] tackles the basic problem of mirror matchups, especially PvP, where there is a large difficulty in locating and capitalizing on an edge. He examines the unseen galaxy of choices within builds like the 4-Gate, and points out ...
  • Day[9] Daily #373 – PvP 3 Gate Robo Variations

    Day[9] focuses on different variations of the 3 gate robo build the the Protoss versus Protoss match-up. Day[9] explains how to stay alive before your 3 Gateways and Robotics Facility are active, guides the audience through various executions of this ...
  • Day[9] Daily #313 – ROOTSlush Larvae Management

    Day[9] discusses the fundamentals of Larvae mechanics for Zerg, including when to make Drones, when to make Units, and what kinds of Units to make based on the circumstances. To demonstrate, Day[9] analyzes Slush's way of managing his Larvae so ...
  • Day[9] Daily #260 – Funday Monday: Contaminate This!

    Valentine's day? No, it's Funday Monday. Today was all about contamination as Zerg mixed with lots of faux angry stories about the disappointments of love.
  • Day[9] Daily #430 – LiquidZenio vs oSgSuperNova

    Day[9] casts a game where LiquidZenio encounters an aggressive 2rax from SuperNova, but is able to gain an advantage by defending properly and following through with a baneling bust attack. Day[9] reveals the thought process behind the decisions and discusses ...
  • Day[9] Daily #472 – Stephano’s fast max ZvP

    Day[9] demonstrates a complete ‘how-to’ in regards to Stephano’s 11 minute Roach/Ling max. He continues by looking at proper execution in the early game, common issues, and how one might successfully transition into Infestor or Brood Lord tech in late ...