Sean Plott

  • Location: Los Angeles, CA
  • Website: http://day9.tv/
  • Twitch Stream: day9tv
  • Youtube: day9tv
  • Member since: June 29, 2012
  • Post count: 1891
  • Followers: 8984
  • Staff

Twitter: day9tv

All Profiles

  • Day[9] Daily #343 – Catz vs White-Ra

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    Day[9] focuses on a single game between White-Ra and Catz where specific, less talked about aspects of the game are discussed. Day[9] touches on subjects like proxy hatching a forge fast expanding Protoss and looking at when and why a ...
  • Day[9] Daily #341 – Newbie Tuesday: Reprioritizing Your To Do List

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    An extension of the previous Daily, Day[9] goes through several fan-submitted replays and uses them to illustrate how to prioritize various problems in play. He additionally describes how prioritization should affect your gameplay and discusses the "curse of winning."
  • Day[9] Daily #340 – Newbie Tuesday: Gold Level Analysis

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    In this episode, Day[9] focuses on the major issue of Gold league play: multitasking. He teaches how to prioritize tasks and how to seek out problems to make a top priority for improvement. While the focus is on Gold players, ...
  • Day[9] Daily #218 – Tyler (Nony) vs OptikZero: PvP Analysis

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    Day[9] invites the audience to watch a blink vs robo PvP game between Nony and OpTiKzErO. Then Day[9] goes back and spends 40 minutes looking in detail at mistakes made by both players that might go unnoticed.
  • Day[9] Daily #217 – Funday Monday: Expo Hungry

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    Funday Monday! The constraint: the player must expand every 4 to 5 minutes. This results in hilarious games such as Planetary Fortress Rushes as well as very, very powerful macro games.
  • Day[9] Daily #216 – Mass Reaper vs Protoss

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    This Daily serves as an example of why the traditional notion of counters does not always apply. In it, Day[9] looks at a build by qxc in which qxc focuses on building mass Reapers and Barracks early in the game. ...
  • Day[9] Daily #339 – Funday Monday: One if by Land, Two if by Sea

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    In this Funday Monday, players were challenged to play a 2v2 where both one ally can only build ground Units and the other ally can only build air Units (including detectors)! Very entertaining games result!
  • Day[9] Daily #215 – Inka vs Fenix: A Different Path to Colossi

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    Day[9] looks at the tendency of players to rely heavily on the Colossus. The problem is that these players RUSH the Colossus and die because they have no supporting army. Day[9] shows a game in which Inka sacrifices huge amounts ...
  • Day[9] Daily #214 – Madfrog vs Tarson: TvZ Analysis

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    Day[9] offers an analysis of a TvZ game between Madfrog and Tarson on Blistering Sands. The game starts with a 2 port Banshee opening, and lasts until the late game. At the end, he focuses on tips for the 200 ...
  • Day[9] Daily #338 – LiquidRet vs dNaniwa

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    Day[9] investigates Ret's amazing playstyle and reveals that, while Ret's strategy and builds are fairly standard, his mechanics and subtle decision-making really pushes him ahead.
  • Day[9] Daily #337 – Funday Monday: We Have Liftoff!

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    In this Funday Monday (one of Day[9]'s personal favorites), players are challenged to lift off their command center at the start of the game and to land it in another base. Only after the Command Center has been moved are ...
  • Day[9] Daily #336 – LiquidRet vs MouzThorZaIN

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    Day[9] looks into Ret's TvZ style, where he skimps on early game defenses in order to get a very quick Spire for Muta harassment. He reveals that by constantly stretching the Terran army across every corner of his base, Ret ...
  • Day[9] Daily #335 – oGsMC vs Sen Half and Half

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    In this half and half, Day[9] analyzes a game between Sen and MC. He takes turns analyzing the game from each player's perspective to increase understanding.
  • Day[9] Daily #333 – Half and Half w/ Hasu and FXOsC

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    [NO THUMBNAIL] Day[9] discusses the importance of learning from both players' points of view when analyzing a game. He takes turns looking at both players' points of view and points out important but easily overlooked nuances.
  • Day[9] Daily #332 – Funday Monday: Planetary Fortress Rushing

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    In this Funday Monday, Day[9] shows off a few games where a brave few struggle to successfully and hilariously implement Planetary Fortress Rushes!
  • Day[9] Daily #331 – MorroW vs DDe TvZ TvZ

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    [NO THUMBNAIL] Day[9] analyzes DDE's Terran builds used against MorroW in the semifinals of the Shoutcraft Invitational. This daily covers three games featuring Reaper harass, a bunker push, and drops to construct a tactical advantage.
  • Day[9] Daily #164 – LowLevelReps – In-Game Decision Making

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    Day[9] takes a step back and looks at SC2 decision making from a new player perspective. He lists the basics on which a new player should focus in order to be successful in SC2.
  • Day[9] Daily #163 – Gold Level – Fixing the Little Things

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    Day[9] invites the viewers to take a very close look at their play and encourages them to fix their timings. He suggests viewers work on playing smoothly, rather than quickly. He explores using probe/SCV production as a benchmark for when ...
  • Day[9] Daily #161 – White-Ra vs MadFrog ZvP on Scrap Station

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    Day[9] looks at a ZvP game where the Zerg takes a ninja base and then puts lots of pressure on the Protoss, killing multiple bases and lots of Probes while transitioning to Mutalisk play. The game eventually evolves into an ...
  • Day[9] Daily #159 – OgreEli vs XLord ZvP on Xel Naga Caverns

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    Day[9] analyzes a game on a new map to the ladder pool, exploring how to expand and how to both defend those expansions, as well as attack the enemy expansions.