Write either code or game design concept for my game
Bruce Malt GameDev DK30 Quarantine 2020 2 2
Description
I’m working on a game and I struggle to write as much as I want. My goal is to write a defined amount of code, think about and write down some concept and design stuff and/or finish implementing a feature.
Recent Updates
Probably time for an update:
So per volume, this hasn’t really worked out so far. But I’m still happy with the results, I managed to implement a feature or a function every day.
I also added some physical fitness to the whole thing and just increased the volume of that as well.
Just watching some VOD and I noticed The Man Himself is actually talking about what I want to do (link below). Not entirely sure yet how much I will be sharing here, but I might as well push myself a bit.
https://www.youtube.com/watch?v=PYZlsNYYZ4Q&t=52m
Also, yes, I’ve seen the Dragon-Science-MMO memes, I’ve seen the calculations of how difficult it is. Trying it anyway.
Estimated Timeframe
Apr 24th - May 22nd
Week 1 Goal
200 lines of code or a feature or 15 lines in my gamedesign doc, ideally per day, probably should average it to 6/7 of that per week
Week 2 Goal
200 lines of code or a feature or 15 lines in my gamedesign doc, ideally per day, same as the others.
Week 3 Goal
Work might start again here, but that shouldn’t really stop me from putting one or two dedicated hours into this.
200 lines of code or a feature or 15 lines in my gamedesign doc, ideally per day, same as the others.
Week 4 Goal
200 lines of code or a feature or 15 lines in my gamedesign doc, ideally per day, same as the others.