Simple 2d Game - Part 3 the editor
ANommyMousse GameDev DK30 Spring 2021 0 0
Description
At this point my 2d game has enough to make a few levels. It’s time to make an in-game editor and make the game playable add in lives or not and fix a few long standing and new bugs. Also the visuals need to be polished to make them more finalized.
Recent Updates
So I guess I’ll call this now, and try something next month. Not feeling well enough yet to do much.
So been in hospital so no update this week, hopefully I’m going to get well enough to get back to work soonish.
Estimated Timeframe
Jun 1st - Jun 29th
Week 1 Goal
Edit the main menu to add a level editor. Should have the level number, difficulty, then bringing up a way to add stuff in, look at mouse pointer and look at other editors to see decent ways to edit simple levels.
Week 2 Goal
Make sure the editor saves out to a text file, look at the format, consider what will work, what I can do to make it so people can understand it, consider tilesets (graphics alter based on level). Get the basics of the editor working fully and into game, so an editor that can place enemies and bricks and player start etc…
Week 3 Goal
Look at the editor how it works, polish it a bit, look at the current bugs in game and stomp on them.
Week 4 Goal
Make sure the editor works for all difficulties, adjust the selections to look cool, ensure that stuff can’t be overloaded like stars etc… at this point I should be able to use the editor to edit easy,medium,hard and master levels and the visuals should be more final.