Tower Defense game using SDL
Heliwr GameDev DK30 Fall 2021 1 0
Description
Creating a tower defense game in C++. Would be fun to get it to a good shape before Oct. 19th to either continue it (maybe with collaborators) or use what I learned for a new project.
Recent Updates
Got visuals working somewhat, continuing this project in the DK30 proper.
Completed the first 8 tutorials and made a few classes that handle the core elements of the game.
Estimated Timeframe
Sep 19th - Oct 17th
Week 1 Goal
Go through Lazy Foo’s SDL tutorials.
Week 2 Goal
- Build the map
- Make basic graphics for towers/enemies
- Basic code for the towers (attacking, statistics (damage, range, etc.))
Week 3 Goal
- make pathing for enemies
- code the bonuses for the towers
- better attacking algorithms (farthest, center-of-mass, lowest-hp, highest-hp)
Week 4 Goal
- Handle any outstanding bugs / clean up code
- implement some balance between towers/upgrades/bonuses
- make better graphics?
![Day[9]TV](/images/header-logo.png)